So far most of ppl don’t want to go rogue c3 because
- Only have 2 attack skill when one (vendetta) is useless and back stab only does so so dmg
- Black stab is very hard to land in pvp although 5s stun is not bad
- At c3 with burrow added is only an utility skill which make you more safety in pve which is pretty bad for an c3 one.
We already have some datamine about rank 8 class and we have
- Appraiser sounds to be an gun user
- Pied piper no idea why … imc logic ?
- hackappel an mount & bow/xbow support class
It sounds pretty bad when there are no xbow/dagger support class anymore
so Rogue seems to be at an dead end.
then i think the most easy way to fix it is adding an hidden class for rogue c3 like this
Class: Assassin (hidden)
Required: Rogue c3
Passive skill:
- Dual dagger mastery: allow to equip 2 dagger at once, main attack will change from 1 to 3 aoe ratio
- Fatal blades: increased critical damage when using dagger/dual dagger (20/40/60/80/100%)
- Death from behind: increased attack power when attacking from behind (20/40/60/80/100%)
- Double jump: allow to use another jump after the first one, when using 2nd jump all melee attack are missed until you reach the ground (10/8/6/4/2s cool down)
Active skill:
-
Deadly blow:
A fatal attack with dagger cannot be block or missed. Success chance: 33.3%. Power (100/200/300/400/500%)+(1000/2000/3000/4000/5000) (5s cool down)
attribute:
. From behind: increased success chance to 50% when using from behind
. Death 's reward: if you last hit your target with this skill, reset this skill cool down -
Arts of Flying dagger:
Change your dagger melee attack to range with 75% of bow/ xbow 's range and increased attack speed by (20/40/60/80/100%) (toogle on/off consume sp per second)
attribute:
. Sharp blades: inflict bleeding by (10/20/30/40/50%) of your attack 3 sec duration with (5/10/15/20/25%) success chance
. Blood lust: after killing 1 target double your attack speed for (3/6/9/12/15s) -
Death 's rush:
Instant teleport behind a target (20/18/16/14/10s cool down)
attribute:
. Surprise !!!: silence that target for (1/2/3s)
. Killing intent: If you one shot that target right after using Death 's rush, reset this skill 's cool down -
Bloody valse:
Moving and killing like doing a valse, elegant and deadly (buff) (1mins cool down)
Duration: (8/16/24/32/40s)
Increased moving speed by: 3/6/9/12/15
Dodge chance increased by: 10/20/30/40/50%
Critical chance increased by: 10/20/30/40/50%
When killing a target restore your hp by 1% of your total hp and decreased this skill cool down by 1s
attribute:
. Killing 's reward: when killing a target additional restore your hp by 1%
. Death 's whispered: when killing a target additional increased your moving speed by 1/2/3/4/5 (5s duration) -
Death 's blossom:
throw daggers around you looks like an blooming flower. Power: (50/100/150/200/250%)+(1000/2000/3000/4000/5000) (10s cooldown)
Aoe around the caster.
attribute:
. Bloody orchid: inflict bleeding by (2/4/6/8/10%) of your attack for 15 sec duration with (4/8/12/16/20%) success chance
. Fatal wound: if a target is already bleeding by Death 's blossom and got bleed again stack the bleeding effect and reset the duration (max 5 stack)
it sounds pretty fun when having an dual dagger class in this game, IMC should have more love with dagger classes
