yeah, it’s bad.
I maxed out briquetting for fun during rank reset week and tested on some old weapons.
- every time you briquette you need to consume an equal rank and level item; not bad, theres a lot of cheap fodder
- the description falls a bit short about WHAT sort of boost it gives you, or is just kinda vague in general. It isn’t guaranteed to give you a certain percentage; leveling it only adds to the max possible for upgrade or downgrade. i.e. you can waste every bit of potential on a wep and have it only be +1% or something funny like -23%.
- it’s not worth the gamble until we have some way to restore the lost potential. however their success rate works, you’re shooting on far less than just a clean 50/50. i think it was something like around 11 potential spent on it, a majority of the tries put the damage below base. Yeah, that’s just how numbers work an 11 isn’t a good way to judge the success rate, but like…
you’re not guranteed to get either -15% or +15%. it falls within a range. so you’re not only shooting for a success, you’re shooting for something that is at least worth the amount of skill points you put in, which is just incredibly unlikely.
Really cute animation though!
OH AND WARNING FOR THOSE BRIQUETTING FOR APPEARANCE: if you briquette AGAIN after adding a skin, the skin will disappear. I.e. if you briquette a windia rod with a 350 rod to get the 350 appearance, then use say a 350 shield to try to briquette stats, the rod will go back to looking like a windia rod. literally…the worst weapon skinning system i’ve ever seen in a game and I have no idea why they had to lump it in with briquetting or not even give us an option to separate it in the UI but like. it be like that