IMC, if you want that the people testing high level content you need to do this, because with 1 Channel, just 1 Channel to some high level areas, sincerely, I will not like to test the high level content, you need to think in the solo players too, not just in the Groups, with 1 channel, some people will be in the same area at the same time, killing mobs and the ones without a Group will get anger because they lose much to the groups (and the Barbarians), or if the area is so crowded, everyone (except the Barbarians who kill with just 1 hit) will get anger because all want to level up, but just a few of players will succeed
Remembering that one of the motives of this beta is test the server capacity to accommodate the max of players in the servers (I think)
Sorry for my bad English
i hope the devs really do react to this. Maps past fedi have the tendency to be crowded sometimes. Specially now that EXP has been bumped up, more and more people are moving out of the lower levels and into these maps.
There should be a minimum of 3 channels to start, per map. And monsters need to lose their respawn timers so they respawn instantly (or at least in 5 seconds), then it’ll fix map congestion.
