I play as the class Krivis C2 Right now, and for quests that require Mob killing i use the atribute “Zaibas: Splash”, and keep “Heal: Remove Damage” disabled so i can kill mobs AoE. But when a boss fight starts, usually there are small mobs, so i kill them first, and then focus the boss. The problem is that “Zaibas: Splash” hits the traps, such as posion or movement slow, thus reducing my damage output. I have to run from the boss while scrolling through my skills and atributes (Wich, for cleric, gets kinda lengthy) and activate an atribute on the Cleric tree(Heal: Remove damage) and deactivate another atribute (Zaibas: Splash), so i can focus all of my damage on one monster, without worrying about hitting the traps. If there was a way to either have atributes “Sets” or just be able to toggle them via action bar, that would make it much easier for classes that have these kinda atributes. Don’t know if any other classes are having this “problem” as well, please lemme know.
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I agree 100% that attributes should be much easier to toggle. Preferably by being able to drag a toggleable attribute to the hotkey bar.
This problem doesn’t really affect me too much as a Pyro, but there have definitely been times where I wanted to temporarily toggle an attribute but didn’t because it was too much work to do.
