This will be like a summary of some suggestions but also a new thing which is up for discussion.
Player Rating
In my opinion it would be very interesting if you could dislike/report players just by right click button press - the same way as liking. The number of dislikes should not be visible to public to prevent mobbing and be reduced in certain intervals like every day so that you can achieve a clean score by behaving good. It should work as a kind of reminder that nobody wants a toxic environment.
But after a certain (high) threshold of dislikes one should be flagged with a red skull which means this character is an outlaw and can be attacked by every other player but can not attack without being attacked first.
Think about it.
- Someone blocks a spawn with auto attack macro all day long to farm silver and annoys people trying to do their hunting. He will receive a high number of dislikes and soon gets killed and then has to live with the consequences for a day or two.
- Someone is toxic as ■■■■. Scams random parties, abuses spells, flames others, spams,… and collects more and more dislikes until flagged as outlaw. Now those he messed with get their revenge.
- Achievement for outlaw killers for a title to keep the community clean. Like a self regulated police force.
- Lots of fun for PVP junkies to go hunting even after end game.
Money / P2W
IMC needs money. We are talking about business here. They work and deserve to be paid for it. Remember that.
The actual system is fine but magic scrolls as P2W gamble is bad.
@Staff_Julie @STAFF_John @STAFF_Ethan @Community
- I do not think this community pays their share through cosmetics alone. They are too greedy, that is my impression.
- Ever thought about premium token only user areas? That would give tokens a lot more meaning if you actually get more optional content from it. Like Orsha being premium only.
But mimimimi - stop. You can level up without Orsha just fine. It is literally optional.
Maybe you miss some equip then but it is your decision if you want to pay for more (and then probably also relaxed) content. - Silver trades only with tokens. Should be enough. Then you can share loot with your party but no silver china famer undercutter market (bots).
- No gambling or stats via $. That leaves a sour taste and scares a lot of potential customers away.
- Still add cosmetics. The artists of Tree of Savior are awesome! Hands down that is a fact. Give more content value to the token and from time to time a cute pet and here we go.
Server Situation
EU here SEA there. Just tag the actual servers on release and move these to local amazon servers later on via maintenance if the population numbers show that it is worth doing so after some money rolled in and the project can go on.
// Note:
I will edit and adjust ideas depending on the comments below. Keep it flowing. 

