Hello guys!
So my question here is about drop system in TOS
My guess is that it is the pattern used in another games (basic binomial distribution) which makes much sense if you pay attention while you’re playing, someone get a rare item killing a some monsters, and others killing 8.000
I know that binomial distribution is used in another games, but I see some guys saying here that exist some hours and situation of the days that the drop rate is easier and they are creating entire theories in his minds that exist mobs with the drop marked on them, and they not believe that this is basic binomial distribuition
This doesn’t have a decent logic for me since I’m a programmer and already made RO servers before, but I still need to discuss this with the community to clear the doubts of this guys
PS: I sent a ticket and obviously the IMC guys can’t confirm this information