If there ever was a point where dungeon runs increase or become unlimited or if player population rebounds as imc gets their house in order, then leveling support mages and clerics becomes way easier.
You want to party as a chrono, really badly, the game is designed to party together, however due to various reasons outside control of the players it hasn’t worked out for the best yet.
This isn’t the place but it was on my mind today…
I was just thinking about how restrictive the game is and makes it hard for players to be dynamic on a day to day basis. It struck me as to why should there be endless rerolling of alts because of mistakes and creation of so many alts to try different gameplay styles. The original intent was partly to give each player more to do within this game so the steam numbers look good. The steam numbers are not good. Maybe it partly has to do with the rigid system of character progress and gameplay.
Or looking at it from another angle, our numbers are down, we created a character growth and lodge system to maintain our numbers, it isn’t working so let’s think of ways to ease up on the prohibitions.
If the goal was to make a world where people spend a lot of time in, the reason they stay should be because it is fun not because it is a chore to drag one alt after another from the bottom of exp table or to get millions of silver to level a 1% damage attribute.