Tree of Savior Forum

About boss battles

Hello IMC staff.

Constantly, the player is involved in some kind of “boss” battle. In fact, it’s so constant it’s kind of an issue.

I’m at lv 3X and already feel like I’ve fought too many bosses already. At the beginning it was new and fun, but now it’s become ordinary. I don’t think this is a good thing, because it takes lots of the impact a boss battle should have. Also, I feel like many of the boss battles are “the same”. Pehaps putting some terrain aspects other than those traps (that don’t even make sense to me) that can be used both against and in aid of the player would make the battles more unique.

Also, there’s no side quest indicator on the npc’s, or so it would seem. Knowing which npcs have a side quest for you would be quite nice!

For now, that’s it.

Yours sincerely,

A beta tester.

1 Like

I agree with you, they all look the same finally,
Can it make more interractif npc to fight these bosses, survivor mod like hold on during 2-3 min against insane boss, etc.

IMC removed this functin from the game. They want players to discover and explore the world, talk to NPC etc.

i agree the bosses need more variations but i think the number of bosses are fine, is much more fun to fight bosses dodge skills them just farm regular mosters

Not enough bosses. I want more. Harder. Faster. Stronger. Ahh… Please, make every single mob a Boss.

I agree. Too many boss battles. I don’t remember what map, but I’ve already fought 3 bosses in a row. Pretty annoying, if you ask me.
I think they should reduce boss encounters and warn the player when he’s about to face a boss, because some players just don’t want to solo a boss.

And about side quest indicators… Well, I have nothing to complain about that. I like to explore, so it’s fine by me.