Tree of Savior Forum

A time limit that scales depending on DG difficulty

Well first things first

So apparently DG runs are limited to only 1 hour and will auto-kick you after that 1 hour/60 minutes has elapsed since the start of the dungeon run.

Well one of the speculated reasons for this is to prevent clerics from soloing the DG or to prevent bots from botting all the way till the end of of the DG with most likely a party of 5 chaplains or so.

Then again, I sincerely think the DG timer shouldn’t be fixed for all dungeons with level 145 being extremely difficulty for its scale. It’s like this DG is a 3 star DG with profound difficulty.

The EXP may be great and all but seriously, if there’s no easier DG alternatives on the level 145 range then I sincerely think this is a much needed change for this cruel DG.

What party did you have in the DG to fail? I had parties that doesn’t even had healers and had no trouble whatsoever finishing it lol.

2 melee and 1 healer, 1 magic dps and 1 archer type

In all seriousness, I’ve had the DG cleared a few times but it’s always a close call