I’m sure plenty of Diev players know this already, but I’m sure those new to the class would like this.
You can build your statues right on top (or within them, literally) of most bosses, especially really large ones. Doing so makes it that when your statue is knocked back by a wide AoE boss attack (i.e. Golem ground slam) the boss will act as a “wall” so that your statue will land in the same place after getting knocked up.
This is especially useful in daily mission runs as well as most bosses in general. The boss has to stay in place however, so it falls apart when the enemy uses some sort of dash/rolling attack (i.e. Golem roll) or gets lured away by your kiting party members in case there is no proper tank. But it’s still better than the statue getting knocked away at first instance and be useless for most of the fight.
