#Fencer
Fencer is a class from the Swordsman branch. It’s possible to get it at rank 6 and it is, basically, a warrior specialized in fights with rapiers. Fencer’s fightstyle is based on successive hits and evasion.

#Skills
Lunge - Circle 1

“[Physical] - [Pierce]Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.” - tosbase
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Cooldown: 14 seconds
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Max lvl: 15
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Sp cost: 30 (lvl 1)
Sept Etoiles - Circle 1

“[Physical] - [Pierce]Stab an enemy with consecutive strikes.” - tosbase
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Cooldown: 29 seconds
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Max lvl: 15
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Sp cost: 42 (lvl 1)
Attaque Coquille - Circle 1

“[Physical] - [Strike]Attack an enemy with the guard of your sword. The enemy’s defense is ignored when attacked again with [Pierce] attacks.” - tosbase
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Cooldown: 8 seconds
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Max lvl: 15
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Sp cost: 31 (lvl 1)
Esquive Toucher - Circle 1

“[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex consecutive attacks.” - tosbase
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Cooldown: 30 seconds
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Max lvl: 15
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Sp cost: 43 (lvl 1)
Flanconnade - Circle 1

“[Physical] - [Slash]Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.” - tosbase
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Cooldown: 0 seconds
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Max lvl: 15
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Sp cost: 30 (lvl 1)
Attaque Composee - Circle 2

“[Physical] - [Pierce]Stab an enemy in front of you.” - tosbase
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Cooldown: 0 seconds
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Max lvl: 10
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Sp cost: 35 (lvl 1)
Preparation - Circle 2

“Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce] attack you make will inflict twice as much damage.” - tosbase
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Cooldown: 35 seconds
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Max lvl: 5
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Sp cost: 46 (lvl 1)
#Popular Builds
After research, those are some fencer builds i found as the most popular ones:
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Swordsman 2 > Highlander 3 > Fencer 2.
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Swordsman > Peltasta > Highlander 3 > Fencer 2.
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Swordsman > Peltasta 2 > Rodelero 2 > Fencer 2.
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Swordsman > Peltasta > Barbarian 3 > Fencer 2.
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Swordsman 2 > Barbarian 3 > Doppel > Fencer.
So, what do you think are the pros and cons for those builds? Do you agree with them?
#Stats
Here’s some stats allocation and explanations:
- Full Dex: Fencer is a class that benefits a lot from it’s evasion skills. It increases the survivability and generate a lot of possibilities for different builds. Going full dexterity would only improve that evasion. As for the damage per second, since Fencer is a skill based damage dealer, adding higher chances of crit could be a good choice. Remember that almost all fencer damage skills are multishots.
#Observations
- In my researches, I found out that the best way to go with fencers are either choosing classes witch dps is based on skills (such as highlander) or going for a tank/evasion with peltasta and rodelero.
- As erickmuinos explained to me in another post, Fencer has a special double rapier weapon that allows the dual wielding.
#One last thing…
ps: English isn’t my first language.
ps²: I’m looking for creating a fencer myself, I was hoping to create this thread to promote discussions regarding the class.
ps³: I’ll keep track with your posts to keep adding informations on this post; sorry if there is another one fullfilling this objective (tell me and I’ll delete this one).
See you all in game, 
AdmiralBathory.
