Tree of Savior Forum

A faster way to combat botting

Botting is usually done in a place where the spawn rates are high, fast and efficient.

Im not sure about how effective this will be but maybe they should monitor those common botting zones. eg, tenet church, novaha area, demon prison district 2, dina bee farm. By monitoring and focusing on those areas then maybe the rate at which bots are banned will rise? Its kind of like policing the areas with high crime rates.

This would not remove the whole issue of botting because botting can happen anywhere but I think with less bots at good grind spots, the symptoms can be to some extent better alleviated, ie, we do not get KSed by these bots 24/7 at good grind spots.

I’m not sure if IMC is already doing this, but If less bots are at good spots then less silver is made by them or less items as well so inflation from silver farmers through botting is reduced to some extent.

They don’t have resources neither people to do that, its a small company, they barely handle the forum reports.

Viable but not effective.

First, IMC hire staff to do more critical and specialised task. They are not bodyguards hired to look at CCTVs.

Second, there is no way to think of where botters will camp. Even if you guard the area, botters will have network lines to notice where GM patrolling. Players ingame reporting, world chat call for GM or forum bot reporting best with video clip works way more effective.

I dont understand…if you are short of staff, just hire someone? Don’t tell me the arguement is about money because you can always hire a community GM. Whats the point hiring some ‘paid’ GM that dont have time to check on their game? I dont mind if the GM doesnt know everything, atleast if he can help us players pass on messages or reports to the related department that will be very helpful. Why not select a few trustable dedicated players as GM or Moderator in-game? Having GMs that don’t appear in game is as good as not having one.

“Players ingame reporting, world chat call for GM or forum bot reporting best with video clip works way more effective.”

No way…if it really works, the bots should be gone in 5 minutes after an ingame report. Apparently the in-game report either doesnt do anything, or there is simply nobody to check on the reports. Apparently its about the same on the forum as well. Look at the bots report section before calling it effective…Many of those players reported hacking with video proof are still enjoying their game happily.

TOS should have this “Orb of Devil”, it randomly summon a boss monster and it will teleport around that maps if not been attacked and kill all AFK character. That boss will remains there for 90 or 120 minutes…

This is not a PS, do you have any idea how hard is to keep control in this condition? Hiring people to work at the company is different from hiring people you don’t even see the face, don’t have a background or reference.

There is no such thing as trustworthy community members.

They already do that, or had done in the past, the Staff was more active during iCBTs and at the start of the Release stage (during EA).[quote=“trinityx94, post:4, topic:327778”]
Having GMs that don’t appear in game is as good as not having one.
[/quote]

GW2 also don’t have, i at least never saw one talking in chat or doing announcements, except the system saying that the server would restart, and the game doesn’t look bad for me.


I do love this game, but the way the company is dealing with it is pissing me off.
It’s a shame they don’t open their eyes.
I just hope they didn’t made this game to try milk some money for their crappy project Wolfknights. lol

Do you realise that there is a time gap? Between GM reading (maybe thousands in the list daily) bot reports and investigate to judge ban hammer or not.

I do check them out and GM has been quick to reply them. As usual, they will thanks and further investigate it.

I admit IMC net coding is shitty. That is why it is so vulnerable to hackers and botters. They still don’t understand how it is hacked and taking serious long time to ban them.

well…if theres any reason why there are thousands of reports daily, its still IMC’s fault not preventing people from cheating. Prevent hacking and ban hackers are not the same. No matter how many of them the GM banned, it takes a GM like months to ban one player but only a few minutes is needed to create another account. Most of the ‘hackers’ we have right now are just ‘hack program subscribers’ that don’t really know how to hack. Their hack program has to come from someone. Of course its not easy to catch a person or give them judgement. Thats why most online games use anti cheat system. The anti cheat company will deal with the security, the GM deal with those that somehow got through into the game. As far I can see, there is no way IMC is in any way expert in internet security.

GM need to consider a lot of factors. If not, many innocent players will be banned without reason. That is also why IMC give ban appeal. They may make wrong judgement too.

That is why i am saying IMC net coding is shitty. Now let us decode why i said this and many in forum agree as well including Excrulon addon creater and Hook64 creator :

  1. IMC developed tos originally and intended in south korea only. After they leaked development blog, it got so much hype till they reconsider to localisation to international.

  2. South korea have one of the best internet infrastructure in the world. Of course they won’t consider the fps problem because it rarely occur in their south korea testing base.

  3. South korea have a laws to link their game accounts to their IDs. This will make hackers think twice before hacking it.

  4. IMC are greenhorn in international market. They don’t know how to manage when accounts can be limitless created and ip address can be faked.

These are some of reasons that i am aware of. There maybe more.

Was thinking of this last night. Pick a few dedicated and trusted players who want’s to help the community and give them the power to warp characters who they suspect are botting to a room with an npc that you have to open a dialogue with to get out and back from where you where warped from. Bots wont do this and players who have been mistaken for bots can simply just warp back. Might be a sulution that could work out =)

NO!

Players are players. Staff are staff. DO NOT mixing them together. It is an obligation and contract difference. It is very vital in operating the system.

A GM capable to warp players into another room is giving out too much authority. Game developer will need to make a GM character with feature capable to control server. The room will have slot limit and must be connected to EVERY SINGLE MAP. This is far more complex than normal website bot detector.

And many innocent players will uproar if wrongly warp into a room. Who knows? There may be bugs and characters forever stuck inside.

Lol ok mate. I didn’t suggest to put any random ■■■■ together and throw it into the game. Of course it has to work.

Connect to every single map? don’t see the problem since teleport scrolls work the same same way, you warp from your destination to another and can then teleport back to where you first used it. Could be just a map like any other with channels if so needed.

With a select few being able to do this and have this privilege revoked if misused i don’t see the problem.

Players helping out game dev’s in games has been done before with success and don’t see why it wouldn’t here.

I just came with a suggestion that might work if done right, no need to go all cray cray about it xD

Yes, mate. My tolerance has gone to new low after game state till now and forum still toxic shitposting everyday.

And yes too. Feature can made same with warp scrolls. But room slot limit problem still persist. How many bots can it contain and how much room need to be taken from server.

The problem may become too serious when it is revoked. This is a too risky move. IMC is not an indie game company and will go turmoil if it failed.

And "if done right’??? IMC has done many things wrong… I don’t need much, just hope they don’t sway to pay2win.

Well what I suggested was a community GM that help with interacting with the players. What I meant is more like the difference between an Admin and a moderator, or maybe ‘middle-man’ might fit my description. They dont necessary have alot of power or special rights, but they can atleast help with communication. TreeOfSavior a nice game, and is still an awesome game despite having so many problems in many ways. IMC has done too many unnecessary mistakes that can be avoided if they learn from other games. They don’t look at how other games succeed…instead of following the mainstream ways of doing things, they go their own way. I’m not saying that is the worst decision but due to that, they are pretty much alone when facing problems and have to solve everything themselves. We players can only pray for their success.

There WAS. Staff Julie. But she resigned after attacks from toxic community.

Now all it left active is Staff John but he as well has lesser and lesser come out in forum.