- Namu temple ruins - The third Epitaph (2): you have to defeat 22 monsters rushing in. It wouldn’t be a problem if 10 of them are not the lizardman magician that have 40k HP and hit 1000+ magic damage. And they are up front, you cannot avoid their aggro. Need a healer at least, which is not always around
- Istora ruins - The smell of oil: similar problem, this time it is hallowventer shaman instead
Not only that, if you try to do the Hunter class test, you will face around 6 or 8 monsters level 52 instead of monsters around level 40.
That one is a bit easier since you can lure them in small group (if only you know before hand though)
my c2link-c1sorcs begs to differ. 
haha. Alright, bias aside, soloing contents become more impossible as the level progress . This becomes apparent the moment you hit around 180ish map with at least one type of mob that hits like a truck, and it scales too, as somebody else mentioned, you’d soon reach a point (prolly around 230+) where every mob would make you RFYLS.
If you can’t do someting then you do something wrong, no need to ask for more easy thing that lead the game to one hit slasher.
Tell me how you do things with 10 magic mob that hit 1k+ and having 40k HP, in your face right after the cut scene is over please. I took 10k damage before I could even move.
[quote=“adrenalin7_7, post:6, topic:123733, full:true”]
If you can’t do someting then you do something wrong, no need to ask for more easy thing that lead the game to one hit slasher.[/quote]
Clerics have little means to deal with flyers, especially elite ones, especially if they hit 1.5-2k per hit, especially if there are several of them, especially if there are flying mage mobs hitting 300+ mixed in. He was lucky he had at least C1 of Krivis.
Ask for help in chat, the game have to be online not solo.
Clerics is a role for party game , they have support buffs etc , so ask guild for help or some another people, cuz they ask clerics for dungeons , they don’t ask developers make us dungeons to do it without healers.
Yeah that’s right, why I haven’t done that, oh I know, time zone difference, quest progress difference.
Are you willing to travel to a deserted map to help a stranger finish a quest that you are not even doing? Why do I have to be at mercy of others while doing MY quest?
I just want to say no unsolvable problems, you always have the ways to get out.And if the game force to up the brain in some cases is a good game.
You seriously think that’s a matter of brain? Really?
There are like 8 quests in the map, and just 1 with 10 times the difficulty, that’s not a problem, that’s something wrong
I just know the types of players that who faces challenges, starts opening threads to developers to make the game more easy and easy and easy at the end the game is ■■■■.
I agree maybe some unbalance with that types of mobs for comfort killing them but its struggle anyway in this moment and ofc its cbt to fix some issues.
I played heal class and did that quest when mobs were 20 lvl upper cuz can’t find any quest around, so they hit rly hard, but that was just one of the few hard part at the all quest lines. Boring. Take one quest 1 minute or less and you already killed 10 mobs in row and took anothe one, where is fun? where is struggle?
hahaha… that hallowventer shaman quest… took me like 15 icoins resu to finish that… and im a fletcher… so squishy lol… and if you’re unlucky and get that resu bug… the resu menu disappears… u need to do it all over again… hahaha…
