Tree of Savior Forum

A concern regarding CC skills

I don’t think I’ve ever seen this problem being acknowledged, so I will bring this to light.

As of now, all CC skills (ex: Sleep, Ice Pike, etc.) can have their freeze duration refreshed, with little to no drawbacks.

This easily becomes a problem when you’re faced with multiple enemies who know these skills, as they can easily trap you for way longer than necessary. In addition, all monster skills seem to have no cooldown, as I have witnessed a Pink Chupaluka casting Sleep twice in just 5 seconds.

That’s all I have to say about these skills. Hopefully everyone takes this concern of mine with great consideration.

I think that this is only a problem when you aggro more than one enemy :confused: For the aggressive mobs however, I usually just jump away from them and only attack after they have cast their CC skill.

Otherwise yeah… this is a major problem for when like 5 of the same mob casts CC on you.

CC skills are a huge problem right now, especially in PvP.

You can be sleep/freeze chained forever to death.

In PvP, Telekinesis is amazingly buggy. You can use it on someone, cancel it but they will be stuck there, or use psychic pressure and guarantee a kill. You can drink a potion while using it too, and it has a massive range.

They should really do something about CC, it’s impossible to break out of most currently, and