Tree of Savior Forum

2H Sword Crazy Dmg Build

Hi everyone, First of all, Thanks for coming to my post. This is the first of hopefully many others.

If I somehow manage to get a key before tomorrow, I want to try some crazy builds I’ve been thinking of.

The first one is this 2h Crazy Swordman that will be a full Dps Kind-of berserker, focusing on Atk Speed, Crits and Dmg rather than defense or evasion.

Here’s a link to the skillbuild I made in the simulator, thanks to the friends of ToSBase:

My Berserker will begin as a One handed Swordman, and I know It will be crazy difficult for the first levels until I get my first circle as a barbarian because I won’t have any kind of push or any type of escape from a perilous situation. Then at Barb2, Things will start to get interesting with the first “berserkers” skills, Warcry and Falange, and a quick dmg buff skill for The basic atks, combined with the basic skills from Swordman.

The Doppëlsolder looked like a nice ending with those nice DMG’ing skills to really show what this crazy guy can do, and a quick farming buff for soloing.

What do you guys think? Is this skillbuild actually gonna work? Any suggestions? Any beta keys so I can do more crazy experiments? Please leave your comment :1

Savagery + Punish :open_mouth: > :smiling_imp: > :dizzy_face: > :innocent:
Also yeah the build would work. Just remember that Flange was nerfed from previously if I’m thinking of the correct skill.

For an all out berserker, this build isn’t very berserkery.

Here’s something that’s actually more of a berserker, or rather as close as one can get to being an actual berserker. http://www.tosbase.com/tools/skill-simulator/build/7m9cphhekc/ Could also trade out restrain and pommel beat for pain barrier.

The thing is I don’t quite understand very well how buff works, because the values in there are pretty much all placeholders, that’s kinda the reason I didn’t based my build on buffs, but you are right, you fixed a few things I’ve being thinking since I made the post.

Someone posted something regarding Savagery only applying to stab attacks. Which are only done by spear weapons or 3 of your current skills. So it might be better if you don’t put skill points in it unless you go Cataphract or put more skill points on Thrust instead of Bash and Embowel instead of Stomping Kick. As for Flange, they didn’t exactly nerf it. They just exchanged the position of it and Stomping kick. So the number of skill points you can put on it decreased but seeing as you didn’t max it out, that should be fine.

Savagery gets an attribute that allows it to work with slash attacks.

If that’s so, that is seriously OP. You’d be doing 2 hits per attack for every attack… imagine Cyclone with that :scream:

I’d take it with a grain of salt, being beta and still in translation, things are likely to change.

Time to redo my build then. Lol. Triple strike here I come.

This post was flagged by the community and is temporarily hidden.

Thanks a lot! It would be very nice if someone could tell me if this works!

:smirk: :rat::mouse2::mouse::hamster::ox::tiger2::cat2::racehorse::poodle::camel::bird::ox::bear: Very helpful sir, you have my thanks.