- Rank 8 may be delayed.
- Swordies may be buffed through gear etc.
3. Monster cards will become tradeable - Templar may become fixed to be viable for normal play.
- Wonderland Costumes incoming
expected on rank 8 patch will be delayed cause of FPS test…but this maybe after crystal lottery event (not sure)
but what i care is swordsman is buff, hope this next week will be applied
Too many maybes
Q_Q Q_Q
yea SW buff badly needed… hehe quests are too much for my hopgoon. mobs are getting hard to kill
Maybe it’s Maybelline
cards become tradable? With our current trading restriction, I’m afraid the cards will become untradable after traded. What will happen if you use an untradable card for a card battle? Will you not lose it because it is untradable? Can untradable card be transferred between characters of the same account using team storage?
too vague for templar… but atleast i can dream…
make sw3cata3templar3 viable!
I would guess they will add potential (maybe 4 like head gears) for that purpose.
I’m just happy to see Swordie buffs, gears, and gems.
Best news for myself that they’ve released in a while, since it would make me reconsider picking up my swordies again.
They don’t need to buff swordsman, they need to nerf trascendence requirements for each stage, put blessed shards on instance cubes. It is extremely OP but extremely hard to get unless you RMT.
I SECOND DEMOTION! 
…duh why buff swordman in the form of gears/items ? BECAUSE THEY WOULD END UP TO BE AN OVERPRICED ITEM LIKE BATTLE BRACELET IF THEY ARE OBTAINED FROM MONSTERS LIKE GALOK 


oops sorry for caps but it was intended to express what my point of view , not hue’ing on this. 
@STAFF_Max
Since you guys are planning to improve swordsman classes why dont you guys just give us our weapon masteries without the conditions that we have right now just like RO had and place it on C2 ranks and trash the idea of implementing them in the form of items
Also, y’know its just plain stupid when you have conditions for weapon masteries just like dagger sudden attack, i’ve equipped myself a lvl 10 werewolf card just so that this attribute would be of use but for some reason I don’t think its working on corsair skills
Its mastery for christ’s sake when you say mastery you’re an adept at using that something.
just give us plain +x% dmg while using x and trash the conditions damn this is not NEN, i just dont see the logic of putting conditions on masteries 


well, i already quit my swordie, its so expensive, need so much time and silver to make it good enough, i only play like 1-2hours / day so i made a suport cleric, easier to find party, easier do dung, can pvp, etc… =/
its not easy to trash a lvl 250+ but they want swordie to be good only after rank 8, most ppl will reroll before that
and all this transcendence thing also does not encourage me playing a dps anymore
you can actually bank in shards at 240, and wait for it to get better on r8 then run higher tiers at support getting new bis > dump to ur swordie.
That only if you still want to continue what you left out.
its hard to do saluus with 2 guys everyday, i was already skiping it with my swordie for lack of PT
and i REALLY don’t like this “u have to do it EVERYDAY” thing
i’m almost quitting for real cus of that =/
(i keep quting and going back, cus i really like the game, but its getting harder and harder to go back)
why they don’t just copy WoW, make it a week cap for saluus/mercenary/dungeons and u do it when u can
Well thats the real reason behind the game isn’t it time sink :V
- Better have an exp bonus event if they don’t plan on spoon feeding players with tons of tomes like in kToS.
- IMC do 0 rework for the class or the game itself as balancing and just shove new gears(shoe horned to plate) to the poor swordies, and tell them to suck it.
- Exp/stat bonuses when the guild members party up especially if with the guild master in it, at best.
- Soonest since they can shill on this.
now we need to work on monster gems.
Yeah, I don’t have any expectations for Templar at this point, but at least I can hope as well.
But I honestly think that they should make Templar has synergy with every single class in Swordsman’s tree.
IMC want templar to be a management kind of role, ok, i get it…
i just dont get it why a templar2 skill StunBlade has a weapon restrictions…
facepalm
