Tree of Savior Forum

2015-08-07 Patch Notes

http://pastebin.com/suzQfrrd edit.

http://pastebin.com/suzQfrrd

??

2 Likes

Yeah fixed it now… ty for the link

-Boss traps no longer have HP. They will now be broken upon being hit 5 times.

YAAASSSS!!!

Good bye annoying traps!

Nice patch overall, some self-buffs are now party buffs when members are close to the caster which is always good.

1 Like

-Quarrel Shooter: Rapid Fire can now be charged while moving.

Nicee… :kissing:

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Yeah They fixed a lots of broken skill and reduce cooldown which is nice step forward… If this continues like this… Next CBt or OBT is going to be better…

:+1:

/20Characters…

This was… unnecessary. They’ll just end up nerf’ing it when Launch hits, if not before then.

The Zombify buff & Effigy nerf made me cri-- both for different reasons.

Bokor sucked really an ass compared to other character. They dont need nerf…

The Mackangdal definitely needed a nerf-- being able to AoE buff free-roam immunity to damage for 15+ seconds is a definite problem in PvP. The Effigy nerf to 8 seconds was a bit too high, but it’s understandable if it was dropped to 6 seconds. Finally, the Zombify affecting Players made it clear that all 3 of these changes were done with PvP in mind.

Honestly, the only problems with Bokor is people expecting it to be good at Rank 1 (Which it shouldn’t be) and the zombie AI. Other than those, it’s a very fun class.

Look what Description says… Does this mean u receive all the damage when enemies hit u at 15 second when the duration ends? If that true then its not Op at all…

Throw amulet to target that stops pain. Target does not receive damage when effect is enabled but receives damage accumulated at once when the effect ends.

Correct. Now imagine 3 to 5 of your total team in a PvP match, all having that buff on them.

See now?

Has anyone tested if the end duration damage can be avoided?

Are u sure that Mackangdal duration is 15 second? Tosbase does say anything about it…

http://toswiki.treeofsaviorgame.com/skill/mackangdal

Thats is very old information… Its from CBT1. If u look at tos base Sp cost and cooldown is different… and maybe they reduced duration of skill… Thats would make more sense…

I had assumed it was kept the same as before (The buffs are labeled [?] on ToSBase) but I went and looked on the Nexon board here to make sure: http://info.tos.nexon.com/community/job/view.aspx?n4ArticleSN=334&n4SortType=1&m_CategorySelectBox=4&m_CategorySelectBox2=4&n4PageNo=1&n4SearchType=0&strSearchKeyword=&n4PageNo_Old=1&n8index_blockstart_old=1
The Lvl 1 duration is 11 seconds, and 1 second gets added per level, so it should end up at 20 seconds @ Lvl 10.

Its patch notes for the 17th, not the 7th