Been thinking of easy ways IMC could make do with that they have to enable a more open-world style gameplay. After all, removing the story ain’t going to help 
1. Make it so Revelators don't have to get every single revelation.
Which they kind of already do
. Did you know if you level fast enough you can skip through entire chunks of storyline quests? I leveled to 100 so quickly I could’ve done the Mage Tower quest before the Mausoleum.
What if Revelators could work together and share Revelations? That would be cool - people could share revelations others haven’t gotten yet and work together to figure out what the revelations means.
2. Make it so people can create new characters who are NOT Revelators
Perhaps “Refugees” who decided to stand and fight? Basically, these characters will be UNABLE to do the main quest, but perhaps have a bonus EXP rate from grinding.
I’d say for them the only main quest is the tutorial quest at West Siauliai and then once they reach Klaipeda it’s open world.
Knight Titas: “Halt. This area is very dangerous…help me get my soldiers in order…if you want we can send you to Klaipeda right away.”
(do tutorial or do Klaipeda)
Sir Uska: “You’re not a Revelator but want to help us fight and recover? Hmm…We could use some help on ______, ______, and ______”
(You go out doing quests to rebuild the farms/mines/areas cleared by the Revelators in Klaipeda region,etc…)
I really want this game to be great as quick as possible, here are some suggestions that can help solve MANY problems with the game AT ONCE.
