Tree of Savior Forum

100% MapClear Bug

First of all i would like to explain why i like to address this as a bug.
From a player point of view, the map is fully revealed but you have not achieved 100% map clear. for any player that does not understand how fog of war actually works, it is considered as a bug.

Is it possible to increase the fog of war in minimap or show more feedback on the minimap to say which is the part of the map you have not discovered? because i normally get to a 97% map clear, just to realise i haven completed the map, BUT the map is already fully revealed, so i have to rewalk the map 2~3 times to find the invisible black spot. It really kills the game experience so please work on that thanks =)

Solutions: change tint of fog of war to red when near completion so as to
A: Encourage player to clear the map
B: Prevent players like me to be suffering this 100% map achiever problem.

^

this addon has what you want.

Hi, that is definitely not what i wanted. though it is a nice addon to see in the exp values more mathematically.

what i am talking about is more feedback around the map discovery content and feature, rather than looking at numbers. I mean the map discovery itself is rewarding, but doesn’t feels rewarding visually and aurally at the same time.

What i am trying to get is basically more feedback for any players to realize map discovery is part of the game, and to be exact a rather core experience.

And it can really motivate level designers to feel rewarded too when they realize their map is being fully discovered =) through data mining.

i think you didn’t read the whole thing, it includes map fog, it shows red boxes of what areas you’ve missed

how it looks like in game:

it has red boxes of areas you’ve missed.