Just some math I did last night because I was interested in Pyro Thaum:
P3TH3 Fireball with all buffs up and without natural INT or gear has an attack of (324+710) x 15 = 15510 per fireball. This isn’t counting Blessing nor Sacrament. Flame Ground, assuming it’s one hit per second, is (236+710) x 30 = 28380. Fire Pillar, assuming the same, is (262+710) x 17 = 16524
The last two are tricky because I don’t know the time between their ticks, but I’m quite certain it’s not more than a second, so the numbers are probably higher than that. This is assuming all skills are level 15. You could shave a point or two from each without losing much attack.
For reference, here’s p2th2
Fireball 713 x 10 = 7130
Flame Ground 650 x 25 = 16250
Fire Pillar = 640 x 12 = 7680
This means on ground mob, you can churn out a ridiculous amount of attack. Keep in mind the uncalculated gear and INT add up multiplicatively if my understanding of the games mechanics are correct. This build wouldn’t have much solo PvP application, but as later circles are released, it could be a great boss killer that also gives the entire team 304 attack to single/dual wielders, extra block to tanks, 565 attack to dual wielders, 710 attack to dual wielding spell casters, and 449 attack to staff or rod/shield casters


I think I know what I am going to choose next. Thanks a lot