Tree of Savior Forum

Will you give IMC money any more?๐Ÿ’ต๐Ÿ’ด๐Ÿ’ท๐Ÿ’ถ๐Ÿ’ณ๐Ÿ’ธ

More hair style pls , so sad see other people had same hair :()

Of course Iโ€™d be worried if they didnโ€™t but itโ€™s unlikely to happen imo well not unless they suddenly gave up on their messed up game filled with issues :S

What Iโ€™m worried about would be if there would be another major gamebreaking bug and that would be very inconvenient.

Things IMC needs to do before I give them any more money:

1. Remove trade restrictions completely for all players. It is a basic function of MMORPGs that is currently being used to extort money from us. It should not be behind a paywall. This means unlimited trade, as well as silver trading.

The economy should be determined by the players, not placed in a stranglehold by the developers. It prevents players from helping each other both in and out of parties and turns the game into a more solo based less interactive experience. As already seen, restricting everything does not deter RMTers and only hurts the players to a greater degree. RMTers do not care for the game, already made their money and will leave after everyone has suffered and left.

2. Remove market restrictions for all players. Remove holding of currency and more open slots to all players. It should not be behind a paywall.

By keeping the market imbalanced, players who buy tokens currently have an advantage to making in game currency. A player with all these restrictions canโ€™t really enjoy support jobs whose only purpose is to make money, such as a Pardonerโ€™s ability to sell scrolls to players, or an Alchemistโ€™s ability to make potions for others. Neither can sell unless they have enough slots on the market, or an ability to trade with others.

3. Remove Team Storage to token only players. It is a basic function of MMORPG, taken away from players to extort money from players. It should not be behind a paywall

Team Storage prevents players from assisting their other characters. This majorly affects those who, again, make support classes to fund their characters. Not only could a Pardoner not transfer scrolls to their other characters nor Alchemist transfer Potions to their other characters, but they canโ€™t even trade the silver earned from the profession to give to their other characters. For everyone else, its just an inconvenience.

4. Return Personal Shops to all players.

This is mainly for crafter jobs that require materials, but it applies to anyone, such as someone needing to buy collection materials, or mats for recipes. If for some reason you need a large amount of materials, its easy to place a shop and people who pass by sell them to you directly. Due to already limited slots for most players on the market, players will less likely put items up that do not sell fast or net them a profit. Players need to get rid of that item quickly so they can free up their ONE slot to put up another item, which is silly.

If they can do all four of these, then Iโ€™ll be glad to give them money. Until then, they wont get another cent. There are other ways to make money than to take away basic necessities and attempt to charge their return.

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I will keep throwing money at them as long as they dont add bald head option and vanity item that will cover my swords (on monk) with some beaded bracelets or guantlets / or they add these weapons. Also, Iโ€™d like to have 6 dots on my forehead, like Krillan had.

And since i bought the 10$ pack, im willing to upgrade as soon as it hits the discount price right before going F2P

Iโ€™m going for sure, and i love the limitations in the game, keep this system imc :slight_smile:

Since when was team storage a basic function, Iโ€™ve seen my share fare of games without it completely or having players cash for it

Although the fact that itโ€™s one space in this game is kinda ew

Sure why not? Even with all of its launch issues its the most fun Iโ€™ve had in an MMO since โ€ฆ Canโ€™t actually recall since when I stopped enjoying grinding for hours in a MMO. So yeah! Take my money pliz, and use it to open a LATAM server, so I can spend even more money in it.

Oh yeah, I already bought 2 of the DLCs, so that answers how soon Im willing to spend again.

realy. You like thats there no trading in this game?

Lol. I wanna buy more tp ใ… ใ… 

Itโ€™s helps against the gold sellers, you can use de trade market aswell and token is easy to but in-game, even a casual player can get one and it lasts for a good time.

Yet the gold selers are here from day one.
So one more fail for imc?

No trade without token is actually the best currently. They did take gold seller into account when they design the game. Unless you wish to see ToS dies in 3 months where everyday itโ€™s bot spams.

I would rather pay a small fee as subscription and support for a game that I love than to see it die.

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You do realise these gold farmers donโ€™t see games as games right? Itโ€™s an oppotunity to earn quick money, even if the rate is low there will still be some as they are desperate.

If you take notice, the pricing for their silver currently is actually increasing. They have to spend $ to earn money but if IMC keeps rekting their accountsโ€ฆ they have no choice but to increase it and hopefully one day leave us be.

And how does it helps? How it even suppose to? This game is full of sellers and bots even on closed stage. Right now.
On F2P it will be just overload with sellers and RMT.

It is just annoying, how people still believe in restrictions, while their chat full of seller cause their fps drop to hell.

For gods sake, can at least someone explain me point of team storage restrictions? Huh? Designed to be another thing against RMT, right?

I know what gold selers are. I play mmos from 2000 for 16 years now.
How you explaining all the gold sellers that are spaming from day one?

Dude. there isnโ€™t any form of anti hack or the infamous crappy hackshield most korean mmos use. Cause they donโ€™t work. They are already spamming since CBT what are you even talking about. What kind of explaination are even you even expecting. If itโ€™s hackable, they hack, thatโ€™s the kind of job they have.
Only way to counter them is by implementing stuff like โ€œno silver tradingโ€ which is already in.

If you actually a simple google search for gold seller in KR server for research purpose, you will take notice that the sellers specifically mention โ€œTrading via Market, tax is not coveredโ€. Which means players have to pay more than the amount they want to cover the difference. Itโ€™s already a sort of punishment for players to buy silver and indirectly affecting the sales.

I shall repeat again. If itโ€™s hackable, they hack. They are that desperate for easy money. Bad sales, dead game? They leave. Simple facts. Business logic.

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So what the point of restricting then if only the normal players get โ– โ– โ– โ– โ– โ–  from it?

Aaaandโ€ฆ it doesnโ€™t work against RMT. But working against players instead.
Maybe it is ainโ€™t right to keep bad things what actually pushing players away from the gmae, when they even have no use?

There is no way to play this game w/o trade. 40 lvl weapons craft from 60-70 lvl loot. 75 lvl - 110-120. 120 lvl weaponโ€ฆ u got the message, right?

They canโ€™t possibly solve every single issues. Thatโ€™s like saying โ€œwe have police, yet crimes are still happening. We should just scrap off that jobโ€.

If RMT you mean item selling, the potential system is the only counter measure. At least it lowers the number of times that particular item can be resold.
People exploit every little things they can. If you want to blame, blame the community.