Tree of Savior Forum

Why IMC maintains fedimian in Europe for 10 players

Did someone said whales?

Btw have anyone seen the emoticon they use in their Facebook nomination XD

I don’t think they understand what the facebook comments are saying…ether that or they are being sacarstic… just pasting random emoticon to pleasure the crowd XD…

Im here sipping my tea and enjoying myself XD

TBH… ToS had the potential to be an AAA game… dunt really know how they managed to screwed it up so bad… XD…

Truly a disappointment XD…other then Maggi’s art and BGM…(which is sadly the only redeeming factor) …

GL and hf in this game to those whom are still playing though…

Tree of forums is getting boring as it is now so excuse myself out of the door…

Peace!!

5 Likes

I’m on Fedimian and the game is active only 2 hours per day.
If you miss this window you can’t group for dungeon or event.

I don’t mind merging server. The game is full of bug/lag/freeze/crash and the servers location doesn’t mean anything anymore.
.

4 Likes

i need to jump every single skill, to not get stuck in the animation of cast (stuck for 5s)

#BRING_SILUTE_TO_SA

IMC will save tree of savior. They have been doing a pretty good job since day 1 and their hardwork is paying off. I believe in them.

There is a huge growth of bots players in each server and there are also a large number of players bots leaving this game.

We should believe in imc. Spread the love. kakaka

I pretty sure IMC is not even try to find a new server for SA. Dota 2 has THREE SERVERS IN SA (one in Brazil, one in Chile, and other in Peru), how is going to be so difficult to find some servers?

The game is also supposed to be a casual game, yet this not the case.

hue

We dont need merged servers. Merged Queues would be good.
Atleast NA and EU can be merged easily. Considering how dead Fedimian was when I last played, the ping increase is a small price to pay.
Including Silute introduces the Hydrarium problem.
And the SEA servers seem to have the problem that many players dont know proper English, as stated in some earlier thread about the same problem.
Still, the overall gain from such merges would be on the side of players playing outside peak hours of their respective regions.

1 Like

Server population wouldn’t be a problem if dungeon and mission queues would work the way they were supposed to, which is cross-server.
Never understood why you see which server your dungeon party members are from if the queue is just for your own server anyways.
Also, gotta keep in mind how people will bitch about high ping if you merge servers to a different location.
EU population has been rampaging the forums for several days during the launch of the game for their own server and IMC gave it to them, sadly now it’s probably not worth maintaining it for the poor playerbase thats left.

I wouldn’t mind a merge as I don’t play classes that a dependant on a good ping, but others will probably dread the idea of that happening.

1 Like

Fedimian doesn’t feel empty at all. How about you login there and check before you write about it?

1 Like

It’s not empty, agreed.
Still only just a fraction of what used to be there.

1 Like

Wow who would have guessed that a game loses player after release. It’s full enough. Personally I wouldn’t even need cross server queues for anything here but it would be cool if we had it.
For queue dungeons ping doesn’t matter at all.

I guess this not-so-empty 1st channel will help me to find a party right?

2 Likes

the ping issues can’t be any worse than the FPS issues.
I mean, the Fedimian server is in Europe (don’t know where exactly, but I bet somewhere here in Central Europe), yet you get FPS-rates of 15-5 in dungeons (60-80+ ms). Today I’ve met my worst FPS rate I’ve encountered so far, 0,67 FPS in Fedimian with like 50 players in town.

Even if servers merged, I don’t think the game could get any worse [aside from getting stationary with complete reload every few seconds due to more than a hundred players being on screen]. This is more like “Tree of Horrors”, where you meet an untimely end every few minutes because of bugs, lags, FPS issues, skill commands not executed,etc.

frag you and your merge ideas. advertise game better and make it better, or no merges will help anyway.
also I dont want worse ping then I already have

A bit behind EU peak time =_=

2 Likes

Actually for missions/event it would be better if it was like TBL. Scale everyone to 200, get points which you can exchange for loot or exp.
No queue, no rng - just happiness. But this if too much for IMC.

But 600 levels of dungeons <_<.

And lower level players will be useless and leech on high-rank players with tons of DPS skills.

600? This will never happen, not anytime soon. X)

Because there are slowly more Europeans joining?

I have no ping or server issues, the only problem is is that the server is not to full but hey I can find a party to any dungeon just that often at weird timings (middle of the night etc).

What’s the point of low ping if the server is mostly dead?

1 Like