Tree of Savior Forum

What build is everyone planning to run first for early access?

Not sure if I keep my Archer from iCBT2 but either way I’m probably gonna roll a heavy pet based archer:

Archer - Ranger - Hunter - Hunter C2 - Hunter C3 - Falconer - Falconer C2/Musketeer

Considering musketeer for the cool skills and hunter vibe but I’ll decide which one at the time.

I havent played Kr server so idk what changes they made for each class, but i wont attack you anything, everyone have their own opinion. Im a fan of bow and i really like playing archer, but from my last 2nd CBT experience its really hard for me. But like i said, i hope they fix each class for more balance.

Idk about u but swordman was OP in 2nd CBT, 2 hit Boss all the time, cartar stroke, but like i said, this is OBT, might have changes. :joy:

seriously telling you. archer is very OP in krToS and some swordman are still playable, just if really want to make comparison with other type classes, huge of gaps still…

after lv240 (3 stars map), mobs defense increased, mobs hp increased. and 70% of the mobs at these levels are magic attack type and arrow attack type. their attacks are 100% hitted and even melee attack type mob, with full evasion still getting like 50% dodge chance only. its hardly find people full DEX now a day (no longer legit like what we had in iCBT2).

you can easily find a lot video about archer/wizard/cleric attack but not swordman. i am not going to say it bad or what. guess your own why :smiley:

trust me, you will hear a lot noise later (for swordman) when they face 2 stars map monster and above :smiley: the complains already mounted in korea forum, but it seemed IMC still ignoring it hard or not sure what is the solution for it :smiley:

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Don’t build da cookie cutter swordys.

xD

They’re role is tank. XD

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hahahaha! may be iToS fix the swordman attack issue later on, who knows?

Well all we can do is play it on our own and tell what is actually going on :joy: I wouldn’t worry about missing an attack though, cause my swordman build is dex even though during CBT a lot asking me “Why dex bruh” :laughing:

not the missing attack issue, you will see, you will see :smiley:

Dex is a good scaleing stat early.
But will fall of lategame.

When your enemies have 300 crit resits and 400 accuracy… you will look dumb as full dex build xD.

I went dex swordy myself, having fun testing out skills (i did make pel, highlander, swordy3, barb, hoplite, cataphract and an fencer … alone in that tree).

I can say dex is a good stat early and never wrong.
But swordmen needs con. And a bit str.

1 Str: 2 con : 1 Dex will be my cataphract build for dps and tank.
(i thin 4th cha ri will make).

No damage, no hp and he will get 100% by high accuracy missle atacks or magic ^^.

Three Star maps hurt bro.

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i don’t want to scare away swordman fans, let them explore by themselves. may be by then, IMC already has solution for this :smiley: it would not be a big deal if he is a patient guy (also hardcore of swordie fans), but he will get jealous if he really goes into comparison with other type of classes. someone will follow the same footstep like i did in krToS, the sour grape feel…

There’s some skills which are totaly seen wrongly!

Rimb Blow as example, get’s good at Rank3 Peltasta. It does 180% the damage then roughly. WHile highguard is up. + The bonus on staggered cant be overseen.

Cartarstorke.
Is able to kill mobs of enemies with 1 hit. Or atleast dish out decent damage.
It’s "Enemies hit will be knocked back. Each enemy hit bby knockback get’s half physical atk as damage before def.

I couldn’t kill one Egnome with it.
But i could clear 20 with one go.

People say these skills fall off … like how multishot is useless and stuff like that.

Heck, swordys still can dish out decent damage. They just saw, that early game isn’t everything. Lategame is more “we need a tank not another semi good dps squishy.”

Look at some earth tower or dungeon fail videos 200+ xD.


I went Swordy, High, Pel3 once. And i enjoyed it.

I might be masochistics… cause i went “Op archer” when it was still “MEH you are archer? For the style right?”.

Multishot was and is extremly good … people have been misinformed from the start xD:

this time i will aim ranger c3 + cannoner. a bit phobia with swodie… hahaha.

multishot is indeed good :smiley: what reason makes it not?

both are good choices :smiley: oh, your archer build is almost same like @LunarRabbit. he is an expert for SR :smiley:

I’ll use this one and GG. 3 con , 1 dex , 1 str http://www.tosbase.com/tools/skill-simulator/build/ouvipbf11j/

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brilliant choice as swordie path :smiley: you caught our hints :slight_smile:

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Swordies are only good DPS on early game cause mobs have no HP.

But taking that aside, both Rodelero and Peltasta need other classes to deal damage, they have skills that point to a tank role for a reason. Swordies damage is all about modifiers and damage types,instead of numbers

Also it’s not exactly that swordies are “best as tanks”, they are the ONLY actual tanks the game has. A Swordie with Peltasta can reach 100.000 HP while DPS Wizards have less than 15.000

I recommend you play not only if a little with each class, for example:
-Best class to learn about physical attack types is swordie, you get at least one skill of each type at the first two ranks.

If you check Peltasta,Hoplite and Rodelero’s skills AND attributes you’ll notice they have % extra damage on certain conditions, like enemy needs a CC or buffs to certain types of damage.

tl;dr If building a Rodelero and/or Peltasta, party with Wizard

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I plan on playing group only, that’s why I choose the full tank role. (Also is the role I ever played on every game and don’t intend to change). I don’t like any other role except tanks because I can set the flow of the battle to get the maximum performance of my party members. :smiley: I tried the rodelero skills and in my opinion, all suck :v

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I’m not an expert in anything XD I just try to help/learn and so. I have a lot to learn (really). I’m not even near an expert x.x

@Maree but for you build I’d say to move points from Full Draw to Heavy Shot as you’re not going to use Full Draw that much and Heavy Shot is your AA for PvP xD

Points of High Anchoring aren’t that useful but 3 is already good for instant-casting it. I’d put one point into Time Bomb Arrow to knockback on PvP.

Are you sure about Limacon? I don’t have any points on it so I could save 5 points for Retreat Shot Lv.10 on C2 and I was doing the same for C3.

Caracole is good but I don’t use it that much nor it saved my life as I thought it would do. The damage was always at ~800-900 (2 hits) on multiple monsters, kind of weak.

Keep in mind that you’ll only get full C2 points at ~27x. I would save points for SR 3.

no no, please don’t get wrong meaning from him. he tried to say your build is good. he added, try to involve yourself more with party plays as your role is a tank role.

Ohh, got it. But yes I think the tank role here is more like how someone can make your party be efficient. Like I said early, nothing on Rodeleros caught my eye, on Hops, the jump skill is really nice, I think it is perfect for diving into action. But on my playstyle, getting a class for just one skill would be a waste.