Tree of Savior Forum

Weapons for a Inquisitor

Hello :3 :heart:
I have a Character that is (Cleric 2 > Diev 1 > Paladin 3 > Plague doc > [Going to be an Inquisitor ] ). Since my build is to work as damage dealer or Suport I’m going to have two weapon/off-hand sets.

Damage Mode ò.ó
I’m using Magas Mace + Karacha dagger for damage. Still thinking which weapon I could get for level 220. Karacha dagger its fine, so I don’t have any plans on getting other for now. Which weapon should I take instead of Magas mace that would give me more damage?

Suport Mode <3 (Tanky)
In my sup mode (Defensive mode) I’m going to get Catacombs Club + Didel Tower Shield. Still don’t have any of them, but I would like to know if you guys have any idea of what I could get to be more tanky/resistent.

I will be waiting for the ideas :3
Don’t need to limit only to weapon and off-hand. Its nice to know more about other equips/cards/gems etc… Thanks !!

You can forget the Karacha and just put 2 Red Gems on a Didel Tower Shield. Your damage will be a bit lower (unless you proc Glass Moles), but it’ll keep your defenses up.

In my server (Telsiai), Catacombs Clubs are really expensive. I sold mine (+8, full potential) for 7.5mil and got myself a Five Hammer filled with 6-star Red Gems. Five Hammer is awesome if you’re an Altoholic. I then I sold my Maga Rod, my Catacombs Blade, and my Valia. I use that hammer for my Squire, my Inquisitor, my Alchemist, my Pardoner, and my Murmillo. Sticking with it and saving my blessed gems until I get the 300+ weapons I want for them

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I’ve heard about this Five hammer. The damage it is really that good?

If we’re not transcending, yes it’s good… for a lot of stuff

+10 Catacombs Club w/ 2 pieces 6-star Red Gems

  • Phys. Atk +330 ~ 847 = 588 avg.
  • Phys. Atk +303 ~ 783 = 543 avg.
  • AoE Attack Ratio +1
  • HP + 1493
  • SP Recover +23

+5 Five Hammer w/ 5 pieces 6-star Red Gems

  • Phys. Atk +80 ~ 1280 = 680 avg.
  • Magic Atk +45 ~ 1245 = 645 avg.
  • AoE Attack Ratio +5

+5 Five Hammer w/ 5 pieces 5-star Red Gems -> budget option… will cost less than a +0 Cata Club

  • Phys. Atk +80 ~ 980 = 530 avg.
  • Magic Atk +45 ~ 945 = 495 avg.
  • AoE Attack Ratio +5
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Five Hammer is the best option excluding lv 315 weapons.

5 AoE atk ratio is a lot and it makes your God Smash hit way more peeps than Cata club.

I’d also like to point out the AoE atk ratio is very important when using Conviction on the Breaking Wheel (since you’re a Paladin). Conviction doesn’t have much AoE atk ratio and if there’s two or three mobs on top of the wheel there’s a high chance you won’t be able to hit the wheel. Mobs with AoE defense of 2 or more will always take priority and take hits before the wheel, protecting it.

Five hammer also gives a really good magic atk from the red gems which can be used to boost your Incinerate damage. Cata club won’t be as good unless you have low lvl gems.

If you can’t afford the lvl 6 gems five hammer, I’d say the lvl 5 gems five hammer is still better than cata club because of the additional AoE atk ratio.

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I want to try to put x5 LV7 red gems into it. :grin:

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What about Dark/Didel Burawa? I just crafted my didel b., it looked like the best option with a few lvl6 red gems and a decent upgrade.
PS: i’m a cleric2/diev3/oracle/kabba full CON inqui, the five hammer looks a bit suspicious to me.

hi all…@tampon and everyone, my build are monk c3, inquisitor. which one more power 5hammer with 5x yellow gem lv7 or 5hammer with 5x red gem lv7. thx anyway :). really need u guyz advice pls

Five Hammer is the best option because of the +5 AoE Atk ratio and not just damage alone.

You can get more avrg damage by over-enchanting the Didel Burawa past +10 (you can’t over-enchant Five Hammer much because of low potential). You can also get more atk easily on the burawa if you transcend it. But you’ll still be lacking that +5 AoE Atk.

With the Five Hammer you’ll be hitting 3 to 5 more mobs per God Smash, which boosts your overall dps by a lot more than what 100 or 200 avrg damage can give you. Remember God’s Smash deals damage to everything within it’s area (which depends on AoE atk ratio) before the wheel spreads it again regardless of AoE atk ratio.

If we’re talking about single-target dps (i.e. boss fights) then obviously the highest damage weapon will win. But the Five Hammer is still better in every other situation and extremely cheap when compared to a +10 Didel Burawa.

Well if you don’t care about God Smash at all and end up maxing Malleus instead, then the Burawa can be better (although much more expensive to over-enchant).

Not sure. I guess it depends on how often you crit. For Yellow Gems to be better, you’ll have to crit very often. Red Gems work with Monk’s DOT debuffs and Glass Mole whereas Yellow Gems do not.

i see thx, i’m crit build… not use glass mole

Thanks a lot. Couldn’t test both weapons ofc, but seems like your option’s the best, looking also at the fact i desperately need to maximize inqui’s skills base dmg. Ty!

Thankss everyone for the tips. I’m going to use the Five hammer for a moment :slight_smile:

@tampon I feel in love with Five Hammer. :heart_eyes::heart_eyes:

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Hey peeps, and what about the durability ? It has a small durability. Anyone that uses to say how bad it is?

And how does the magic atack goes up?

Durability is fine. I can do Halloween x3, Mission x3, Saalus x2, Dungeon x3 without it breaking. Just use Repairs from Squires so you get 30-47 Durability for about 500 silver

Red Gems increase both Max Physical Attack and Max Magic Attack

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Man, than… I NEED THIS WEAPON!

Thanks a Lot for the replies! Alredy got the weapon at +5. Just need the gems now!

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Yes… you need it. By now, I don’t need to use any kinds of another weapon til lv 220 or more for my swordie, mage and cleric.

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