Kindly make it more reader friendly
I try))) Thanks 4 the answer)
what class are you planning on taking? Plague doctor maybe?, just wanted to ask cause im planning on making a diev, once i made a warlock. Currently lvl 202
Druid lvl2. I like Statue of Goddess Ausrine with Sterea Trofh Idea) It`s must be really cool)
He meant, please adjust your narration. Put paragraphs in there or something. Itās nice seeing new people. =) Aww you look good af as a father! Your daughter must be so pretty.
Thanks a lot) About paragraphs - maybe later)
Literally what
//20c
Just my review) what do u mean with it?
I see so you are going circle 2 on druid,as for me I havent decided yet on what path I should take, I just want to go full support but with diev c3, anyway thanks man
Ragnarok is over rated.
Ragnarok if you think about it now, was the worst possible game ever. It was fun ONLY BECAUSE it was one of the very first MMOās that we played in Asia.
Ragnarok
do samething to level, literally in one map for tens of levels
variety? what variety
no costumes, fixed class looks. Aura is just shiny sht tacked onto your character. Weapons hardly looked different most of the time.
Grind was real
Lag was real
but people just donāt remember.
np) U can ask me anytime))
Ragnarok have his own Soul. Its like a 2-nd home 4 many ppl, who back from the work and can see many friends. It
s best game and its really better then WoW and another 3D MMO games. There we have best balance ever, best optimization (when about 400-500 characters can try to Def and Attack castles and it
s no lags), and first of all - there we really needs brain to play. If u have good education - u can create good char who really help in Guild War 4 Imperium and will be really helpful 4 team) Or if u just enter this game 4 fun and never read any technical documents about game mechanics - u never build really cool characters) 4 examp - when i and my friends begin play in this game, we all be a swordmans and one of us - Archer) Coz we really dont know about other clases in game. In another game u have easy mechanics and really easy characters make system - so it
s too easy 4 big mans and girls) But if u play in RO - u must think about u build every minute and every night) It`s was wunderful. TOS after RO - really easy to play, and much funny when ppl ask about reset jobs and others) Who play RO - never build bad character in this game, other players need just read some more)))
P.S. Sorry 4 my English) I try to be better)))
i gave you a like because you are trying hard. cute little self portrait and all (and im married and straight as fuck, but at least i can recognize your attempts right?). your english sux balls. but well you know a second language when i know only 1 so there is that.
ps. grow out your beard. i see your 5 oclock shadow. and you would get more pussy if you grew that beard or yours out. friendly advice of a guy just a little older than you.
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Maybe 4 right) But then we must make a little forum 4 everyone who below 220 i think)
Iām impressed! A gaming russian who can (or maybe the others just donāt want to lol) speak English quite well! Not being racist, itās just that in all games that are heavily played by Russians, they are all insulting others and refuse any other kind of communication in English. But thatās on a sidenote.
That said, I get you. Itās not only RO that delivers/delivered the feeling you are talking about, a lot of older MMORPGs did that, WoW as well for a lot of people. For me, it was Dofus and S4 League (an instanced 3rd person shooter; how does this work? Well, I led a rather successful, but still familiar clan). I feel like the best long-time multiplayer games are those in which you WANT to get together with other people, not only because of personal gain (for example, doing dungeons for gear) but because of wanting to be with friends. Games nowadays have kind of lost the mechanics that should go with that and most people either donāt want that anymore or donāt have the time for such an immersive experience.
Games didnāt need to have amazing graphics, lots of end game content, frequent updates etc., they just needed to be social and around that social core had to be the solid gameplay. Games were more about āworldsā instead of āgame mechanicsā. Unfair balancing was accepted in a way (for example, when magicians were very strong, you didnāt just cry āthatās op, nerf pls!!ā, instead it became a part of the world the game was creating (of course nerfs were still ok, but players didnāt use to cry about everything just because thereās not a 50/50 chance).
Same with Open World PvP really. Lots of people cry about being ganked or killed or when quest NPCs could be killed for some hours. Some time ago, that was all part of the fun. The list goes on endlessly.
Agree)))
You just pay attention to the negative example. Many Russian just speak English and you do not notice them.
I also remember with nostalgia the times OBT iRO and later. But now a generation change, and is not always betterā¦
PS darianum, Š½Šµ ŃŃŠ¾ŠøŃ ŃŠ°Šŗ ŃŠ°ŃŃŠ¾ ŠøŠ·Š²ŠøŠ½ŃŃŃŃŃ Š·Š° ŃŠ²Š¾Š¹ Š°Š½Š³Š»ŠøŠ¹ŃŠŗŠøŠ¹. )
(PS darianum, It is not necessary so often to apologize for your English.)
P.S. it`s just a bad habit