Tree of Savior Forum

The hype train, do weneed it?

Well it’s probably a big pain in the ass to speak to someone that doesn’t speak your language. Have to call up a translator anytime you want to read any feedback. I’d probably be more worried about getting the QA up to snuff and getting the final content in then breaking language barriers.

Expensive, slow… Waste of resources… Some benefit but probably get similar feedback from home community for gameplay feedback.

I guess bulk of American’s are viewed as the filthy casuals in the eyes of the global gaming world… But beyond that… Vile repulsive community of popped collars, Doritos, Mountain Dew and McDonald’s chicken nuggets. You have… us… And we’re basically little Korea as far as our tastes go. So just let them fix it in Korea… All we really want anyway is some sprites and some cool classes an isometric camera and some monsters to endlessly explode. They’ill do it well enough back in Korea and they wont have to worry about translating our local trolls.

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How long it takes 2 read?and doing beta tests the way the do or 99% of mmorpg do is bad.it helps the drvelopers in creating hype but dont give them time 2 find all the problems.it will take a year 2 have the game ready.so you can do 12 tests in this time or 3.now you tell me where you will find more things?

Then you realize they have: Korean beta test and international beta test to find bugs(Besides Indo and JP). 4-5 Cbts a year is more than enough. I understand, you want to play the game, but waiting does no harm to anyone.

Since the Icbt they have had 1-2 betas a month. They are just in different regions.

releasing now or later, what matters to most people is the quality of the product at the time of release.

that said lets hope its NOT like what hits the market nowadays, too many games released like unfinished products, generic, bland, content “yet to be done”. (dunno what TO means by “good new MMOs”, EoS, Aura Kingdom, Skyforge, all fresh, all suck)

I don’t buy a half-baked pizza, but if theres a market for it, good luck to those who will venture!

You do realize that the Korean version and the international are basically 2 diferent games siting on 2 diferent servers and so can and will have different problems.fineding 80 % on Korean and 70% on international is more or less what we will get.if the developer dont see and understand this then its sad.if they simply dont have the men power then non of the versions will be polished at release.and then big chunk of the players will say “what they waited all this time for” and be disappointed.disappointed people most likely will leave.

IMC has stated all the servers will be the same so no your wrong.

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The fact that the version is the same is dont say the bugs are.there build in bugs that can be the same.then there the bugs you will get from the diferent servers .the servers are not the same.bugs you can have in Korea may not be in intern.
So how and where i am wrong

If all the servers are running the same build which they should be the errors and exploits that exist should be the same.

Its not how it works.lets take lol for a moment.problems in the eu servers dont happening in the na so many times.but all the servers have the same patch the same time.