I’M JUST SAIYAN only you are going into all these threads like the VGA ones as a missionary for the church of IMC being “optimistic” of an age old problem. You can’t possibly think you’re majority.
Dont bother, they’are “petistas”. Lacra o 13. Their only purpose is to mess with the thread.
Watch your tongue, you commie.
@ophiuchu Never said I was majority, but that there enough players that still enjoy the game their own ways and don’t access the forums due to how cancerous it is.
Missionary? I quite like the nickname. I was once called a special snowflake, then a fertilizer and now a missionary, keep them coming.
Signed,
WWW Knight.
I’ve had this problem this morning. Maybe the chs are not related. Hmm
Enjoy the stay.
/20chars
They make a channel with 100 cap for one grinding area, when in reality, a max of 10-11 people roam around the area.
Why cant they set 10 channels of 10 capacity in those areas? 
People in general have difficulty with empathy when they feel that they are victims themselves. “My class feels weak -> your class problems are not bad.” “People complaining my class is too strong/easy -> they are wrong / have it easier.” “My server has dealt with reduced channels already -> your server can too.” “I put up with leveling this way because something is broken -> stop complaining and do it too.”
Oftentimes they are not equivalent situations but then again, that’s how perception works.
In general the channel reductions have been problematic, with major grinding hubs bottlenecking player progression. Indeed, channel slashes have even put a major gating factor on critical items like battle bracelet, with a time-limited spawn and dpk system in place.
So on one hand we can try to give feedback and say, hey, this is broken. But on the other hand, the shouts so far have gone into the void. Fingers crossed for attention to this subject.
Reducing channels at grind maps is… omg it’s unacceptable. I’m really considering leaving the game depending on how much difficult it will be to up from now on. I mean, some maps were already bad, now… Meanwhile we’re getting more channels in saalus .-.
1 WL is enough for dominate 1 channel of this map. I can’t even hit the mobs once before they die. with 7 channels you could find one or two free spots, now it is simply impossible.
Less ch… then increase mob rates
Who needs grind:

This 3x and enjoy your day.
It’s a “dead” “dying” game… How does this matter if that’s true? Please IMC your dead game has no players please reduce channels more hahahhahaha
/s
One thing is for sure if it does grow again this fix and problem sure isn’t going anywhere.
Uhh… That possible issue was already solved by Anarth in like the 4th post down.
Now watch everyone go in circles again.

Two steps foward, and two steps back a great solution.
Again the game is apparently dying according to you people, prior to this change. So it would make sense to reduce channels for a “dying” game.
Becareful what you wish for is the lesson here.
You say this like I’m the one who suggests these things and actually has to suffer the consequences. We’ll see the long term effects this has on everything soon enough. People eventually stop being “optimistic” after months of waiting if that isn’t obvious.
I only wished my $150 went towards funding more instance servers.
You dont have to be “optimistic” but you dont have to let the conversation degenerate like they do.


