Hey Pappus,
Thank for the great feedback. but please see below for my reply.
- Everyone will finish their game session by going somwehere and holding Z for several hours.
Bell: Yes people will stop playing, but if someone decided to play say 7 hours straight, wouldn’t that be possible and pose the same issues as an AFK-AA? I know the percentage is low, but it exist. - Suddenly you are looking at 2-3 people per ‘spawn’ trying to sneak in more dmg and get the kill.
Bell: Even non AFK-AAs have to contest spawn with other non AFK-AAs. - Ups - being active and using skills suddenly isn’t fast enough anymore against several AFK auto-attackers.
Bell: If you can’t beat an AFK-AA then you surely would not be able to beat a regular player - Now actually playing people are hindered, since they can’t switch channel either since these spawns will be camped aswell.
Bell: Good spawn will always have players and even botters. There will be no channel without people or botters camping spawns.
Please do comment back.
