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I haven’t dropped any matches since the first session of Battle League (14W/2L, 13 MVP). If there’s a hidden ELO system beyond just the numerical ranking, I think I might have goofed. In the past two hour sessions, I’ve managed to queue into two matches, both in the previous session at midnight. The first was quick, the second came after half an hour of waiting. This last 4 AM session, I waited a full hour with no match. Meanwhile I watched everyone around me in the top 10 rise and fall (those who were online) throughout the hour across multiple matches, and even confirmed with rank one that they had some slowness with getting matches until they lost to a group of Clerics.
I think I have to purposely lose matches now to fix this. Despite this minor inconvenience, I love the PvP in this game.
Hidden elo? :DDD Man it’s an imc game. I hardly believe that even any rank depend matchmaking feature exists.
Server: Klaipeda
- Fun Story: Asked a Corsair2 to use Iron Hook on the enemy team
- Squire3 + Doppel2 = Arrest + Cyclone combo.
- Doppelsoeldner Sucks
PS: Disable Cleric2 Diervdirby3 Druid1 PD1 off Battle League,
Yours,
Swordman class
My build is Cleric 1 > Priest 3 > Chaplain > Cleric 2 > PD.
I don’t deal any damage. My role in TBL is support.
Still fun, I say,
I use Deploy Capella a lot. Bloodletting should be timed very well because of its low duration.
Also, your allies are sometimes too eager to kill and would charge towards the enemy team when you haven’t finished buffing them yet.
yes lol most people can only go ham and that’s it
also it’s a bit hard to run after everyone to try to protect/heal them
still kinda fun
overall very pleased with the performance of my build
sounds bad to you 
My butt got exploded… THE END! 
guys, are we allowed to choose who we want to party with/fight against? :0 or just queue
sorry for the stupid question, I haven’t been on enough to know how team battle works
I think most people doesn’t know that diev class have “Statue of Goddess Ausrine” that make your teammates immune to damage. They don’t know what is it nor how to circle around it. THEY JUST PASS IT BY UNNOTICED.
Yeah, its very funny haha 
And I found a Diev C3 without Ausrine… 
As for myself, I felt that Fireball + JP + HK is a very satisfying combo, considering Fireball alone has bad damage and is easily avoided.
I just hope it is not a bug or a wrong patch we got for JP and HK (and end up getting nerfed)… cause I was usefull even tho everyone says Pyro sucks in PvP and being just Rank 5 for now. 
It definitely feels this way. First match of the 12 PM session took me 30 minutes to queue a match (in this time, rank one got two matches completed). Dropped that match, and got a match a few minutes later. Dropped that one too, and another immediate match, before getting a win and then session ended after a crash on the last match.
I earnestly feel that the more you win, the slower it becomes to queue matches. But, separate from your shown leaderboard ranking. Lose a match, and it should be easier to find matches again for a few fights. Even if you’re in the top ranks.
Maybe I’m just really unlucky at queuing. Regardless, it’s nice to get quick matches again.
My Bokor-Dru suffers even worse 
Ppl dont know what Mackangdal or Sterea Trofh is 
And if you can teach them how to use statue mechanic, they will never learn about Mackangdal 
For me its totaly unplayable with randoms. I don’t get it why imc didnt made a premade queue 
Telepath is pretty broken after the merge/patch. Team Battle is still lots of fun, just wish Telepath didn’t make the enemy invulnerable and leave me standing there like a sitting duck.
lol i saw you on shout chat yesterday ( i think yesteray) and some guy said u had a nice team name (his name also had butt inside of it)
yesterday after the second round started i got stuck, my statue was placed inside the wall and some of my skills disappeared from my bar =.="
thank god this strange bug was a one time nightmare! maybe in the first round some skill did this…dunno =/
11 wins in row so far
Yep it seems the higher “elo” you have the longer it takes to find you match as it searchs for ppl around your rating to have balanced match.
On the other hand it allows me to play with same ppl repeatedly. Had exact same team 3 times in row in one case.
I am playing with Cata (rank 5 so you can say trash) and figured out that most usefull role I provide in party is spreading chaos and cc trough enemy team. And of course Impale, nothing is satisfiing like bringing 3 kills by impale alone in one round
I know my role is not to damage and I am happy for any caster in party.
Also playing with Alchemist (pyro,link,pyro,sorc) just for lulz, having roughly 60% WR on her. Fireballs are suprisingly powerfull and bring roughly 40% of my dmg output, especialy when combined with new buffed Joint Penalty and Hagman Knot.
Statues sometimes do not work, they seems to be in different position than you can see them. Sometimes they trigger after one run around, sometimes you have to run clockwise not counter clockwise, sometimes they refresh buff as soon as you touch them again after 1st buffing. All in one its insanely usefull buff in PvP
Take invicibility, charge straight troug enemy team, watch them panic and using all CC on you. Laugh, wait for CC to run of, waltz away 
i fel bad for the people who dont like pvp so made a ure pve build , team battle is super fun
#prayforpveplayers


