all on ktos. Only the ones with a dougnut () are the ones that have already been applied to itos
Thanks for clarifying!
is it true PB got reworked? like immunity to MF and such?
Loving how swordsman 2 get absolutely nothing . I think I’m going to buy all the stamina potions for my barbarian though. If it lets me slide as well; don’t really see how it would work for your skills barring pouncing otherwise; I don’t think I’ll play anything else. I also know what skill I’m maxing on my swordsman 3 now .
After both crown and moulinet were added to the list of skills shinobi could use, something like this was bound to happen .
Personally can’t wait for these changes to get to ITos
you think it would be good to go highlander 3 barb 1 for a doppel ET build know with the buffs? kinda seem fun tbh with the new cartar stroke attribute and moulinet
#Hoplite
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Long Stride
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[ DEC 01 ]
Fixed the AoE Attack Ratio in the tooltip
#Barbarian
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General
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[ DEC 01 ]
[Feral] attribute has received some additions to the effect of the buff
○ Barbarian skills refresh the duration of the Feral buff
○ Embowel : Inflicts stun for 2 seconds per Feral stack (0.5 seconds per stack in PvP)
○ Stomping Kick : Increases range by 2 per Feral stack
○ Cleave : Increases the Critical Rate buff by 10 per Feral stack
○ Helm Chopper : Stun chance is increased by 7% per Feral stack
○ Seism : When reaching 5 Feral stacks, hit count is increased 3 → 5
○ Giant Swing : Damage is increased per Feral stack. Applies twice (?)
○ Pouncing : The chance of dealing additional damage to stunned enemies is increased by 6% per Feral stack -
[ DEC 01 ]
[Feral: Duration] attribute has been added
○ Increases the duration of Feral by 5 seconds
○ Requires Barbarian Circle 3 -
Pouncing
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[ DEC 01 ]
Stamina consumption is reduced
The chance of dealing additional damage to stunned enemies is increased 2% → 6%
#Corsair
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General
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[ DEC 01 ]
[Plunder] attribute has been added
Having a corsair as the party leader will allow the party to pillage items at a chance based on the Corsair circles of the corsair
○ Corsair Circle 1 gives the effect of Level 5 Jolly Roger (before the effect was removed)
○ Corsair Circle 2 gives the effect of Level 10 Jolly Roger (before the effect was removed)
○ Corsair Circle 3 gives the effect of Level 15 Jolly Roger (before the effect was removed) -
[ DEC 01 ]
Fixed a visual big when equipping a pistol -
Jolly Roger
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[ DEC 01 ]
Pillaging has been removed -
Double Weapon Assault
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[ DEC 01 ]
This buff now also affects Pistol attacks -
Pistol Shot
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[ DEC 01 ]
[Pistol Shot: Ricochet] attribute has been added
○ Enemies around the target of Pistol Shot take 10% damage per attribute level
○ Max Level: 10
○ Requires Corsair Circle 3
#Doppelsoeldner
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Cyclone
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[ DEC 01 ]
AoE Attack Ratio of the skill has been increased +3 → +8
Attack speed and basic attacks no longer affect Cyclone
#Fencer
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Attaque Au Fer
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[ DEC 01 ]
Fixed a visual bug with the weapons dropped by this skill
#Templar
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Forge
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[ DEC 01 ]
Fixed a bug where the duration of the buff was shorter than intended
max stacks is 5? that’s +100crit on max stack, damn nice.
What’s JR now for? just the kill combo counter atk buff+damage negation attribute?
DD and Hexen are still locked to daggers sadly.
hexen and dust can be use with pistol.
…
hexen
StancesOne-handed Sword DaggerOne-handed Spear DaggerRapier DaggerOneHandSwordPistolRapierAndPistolOneHandSpearPistol
dust
StancesOne-handed Sword DaggerOne-handed Spear DaggerRapier DaggerOneHandSwordPistolRapierAndPistolOneHandSpearPisto
Now all skills from Corsair can be use with Pistol or dagger on the off hand, there is no need to replace-remove .
That’s what has been noted before, but iirc they still can’t be used when equipped with a pistol before.
In the same manner that Rods and Maces are not listed even tho you can use those too with DD and Hexen.
ToS wiki is not the most reliable place for information.
i can not say about dust, because it really have been a long time, that i have use it.
but hexen can in fact be use with pistol, i have tested it myself.
and on this same forum you can search for corsair tests, and some players even made test with pistol x dagger to see who is better.
it even took me less than one minute to find the video with the test about hexen.
this is not my video of course, but it will serve as proof.
Is it after the patch that you tested Hexxen with pistol? What was better dagger or pistol?
Oh ok then, thanks.
Now to pray that R9 blesses those poor Corsair3s with something good.
manamana will be best, but there is already a long time since i played the corsair, but you can check the video above about one of our forum mates test and as you can see the video is already very old too, even before rank 8 comes.
nope; about the video proof.
now the only real hope for corsair is a pistol off hand class. because there is not really a need to use dagger as corsair 3 anymore.
but if they add a rank9 class with pistol from the get go, i can see many people who took corsair 3 angry because corsair 3 is still really weak if we compare with other options and one of the main spices that make corsair 3 be just a little worth is the ability to use pistol.
but if they simple add a rank 9 with pistol from the get go, it really decrease the overall value of corsair 3.
@tampon :
Here is a different translation of the skill changes. Which one is the correct one, yours or the other?
I find that to be very wrong. But I’m just translating, so is he. I’m sure he thinks he’s right and I think I’m right as well. So ultimately, you guys be the judge
rip doppels of tos
/crocodiletears
ahhh a proper translation
so its not based on cleave level, but based on the new feral skill stack
thanks bro, you did a good job
How good is the pistol shot damage? So corsair pshot will be almost same as split shot with 100% dmg spread at lvl10 attri
seems to be crit atk not rate according to the ktos thread
ohhh fcuk, i prefer crit rate so i can sell my sisel LOL
but if 10 crit att per stack, thats just too low bro, but if its 10% per stack thats nice boost