First of all, I’m sure a lot of people has already giving so much suggestions for this “Anti-Bot” things. But most of them just “another” old ways for bot handling, which in my opinion, it is not satisfying and not ToS like.
Despite the fact that IMC team has worked hard every day to ban lot of bot user, they are still scattering around. Yes, this kind of players is persistent. They probably bot on day, and harvest the stuff on night (a.k trade the loot) to avoid the loss from banning on the next day.
My personal view of old Anti-Bot mechanism,
- Pop-up “Captcha” is used in most game. It is a correct method, but annoying for normal players. Imagine how it happens when you are on a massive mob or boss tanking. I don’t think you would like that.
- Spawning non-aggro monster with high damage? Sounds good. But, it won’t work when people set this bot to specific monster name and level.
- I remembered an old game which warp players who has been determined as bot to a prison field. They must stayed there for a certain hours, from three to eight then become fifteen and finally permanent after the third times of prison. This method is actually working, but people still can bot three times before getting banned.
Since ToS applied the “Report Bot” mechanism, why don’t we expand this feature further more.
My “Anti-Bot” idea is this:
- Any player which has been “reported as bot” by other players will be warped to a special field.
- Since most bot only detect monster, then there will be nothing in that special field but NPC.
- After the teleportation to that special field, players was required to finish certain quest with time limit from NPC in order to prove that they are not bot.
- After finishing the quest, player will be rewarded with an “item” and exp card (based on their level). The “item” will show random 4 digit number near a certain “exit” NPC (just like the quest item “Flask of the King’s voice”).
- To exit the field, player must input that number.
Example of quest which could be used:
- Killing a specific monster (same or lower level from player)
- Answer a simple math question
- Specific item crafting, NPC will provided the material.
- etc
Important Note:
- Any kind of teleportation including warp skill or warp scroll will be disabled in this field.
- There is a time limit in the field. Fail to exit it in time limit will be determined as bot and you’ll get your ban immediately. You can contact support and let IMC team analyze your log action in that field and last couple minutes before you were warped. For reference, AFK player will keep attack on the spot while bot player will mostly stop or moving weird.
- This method will give an disadvantage to AFK players. But why should AFK if you really want to play a game? Too lazy to play? Go to city and AFK is the best choice
- Some players will definitely try to abuse this feature. That’s why we need countermeasure like: certain usage limit of bot report and point deducting reference, which will make player who make a false report to be banned after the point reach a certain point limit. So, be careful.