I was hoping these two rank 8 classes would get buffed up in some patches after the release. But it’s been a few weeks since kToS’ release of rank 8 classes and I still don’t see any major changes in those two classes.
They feel extremely underwhelming when compared to the other 4 rank 8 cleric choices (PD 2, Inqui, Taoist, and even Druid 3). Are the korean players not complaining about it at all?
I know they’re meant to be support classes, but even their support skills feel completely garbage when compared to other choices we have.
For Kab 2:
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Double Chance is horrible. Long preparation time, long cooldown, many skill points requirements, and only lasts 1 hit.
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Clone has a stupidly long cooldown, it doesn’t provide extra exp so it’s not even useful at grinding. It also takes a long preparation and might not even be worth skill points.
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Merkabah’s attributes are okay, but it’s not enough to save the class at rank 8. You have ~10 seconds of invulnerability with 45 sec cooldown which can be adquired with other lower rank classes easily (Mackangal, Safety Zone, Ausrine…).
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The rest of the skills are requirements for the really terrible skills described above (Notarikon, Gematria). Reduce level is pretty useless and Ein Sof requires you to heal back to full hp every recast even if you had 100% upkeep on it.
For Oracle 3:
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Gender Change requires some really rare materials to be used. It’s a “for fun” skill that’s really expensive to be used. How’s this any useful?
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Fortell is easily replaceable by other better invulnerability skills. Compare it to Sterea Trofh at lv 15 for example, It has shorter cooldown, no necessity to move around with the skill, 100% invulnerability chance instead of 65%, and same duration. Fortell is literally worse (or equal) in every aspect.
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Death Sentence is still not that useful even with “only” 150 seconds cooldown. It’s still too much of a cooldown and mobs still take 20 seconds to die (it has a really small AoE too).
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Prophecy’s new attribute is a joke. It’s flat damage per attribute level. Very similar to Arcane Energy’s attribute.
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Twist of Fate can be useful in very specific situations, but just like Kab 2’s Merkabah, it’s not enough alone to save this class.
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The rest of the Oracle’s skills either don’t go past lvl 1 (Resetting, Clairvoyance, Forecast), or are about as useful at lvl 5 as lvl 15 (Counter Spell).
Sorry if this sounds a lot like a rant, but I’m really bothered by how IMC is terrible at balancing things. Has anyone found real utility for these classes yet? Not even a single hidden combo that I can hope for? Are those classes just utter garbage and nobody is really trying them out in kToS?