Tree of Savior Forum

[Sorcerer] Boss card stat Growth

So, i’ve managed to get my TS to 10* through the power of friendship , i would like to know how the stat growth through card augmentation actually works.
I have another TS which is 1* and his base attack is 1493 , while my 10* TS has 2341 , shouldn’t it be much higher? (almost 3k) or at least closer to 3k?
How does it actually work? Feedback will be extremely appreciated.

(Temple Shooter - 10 Stars Atk Growth putting all points gained in INT):

213
Atk: 2670

214
Atk: 2681

215
Atk: 2687

216
Atk: 2700

217
Atk: 2713

218
Atk: 2718

219
Atk: 2732

220
Atk: 2747

221
Atk: 2756

222
Atk: 2769

223
Atk: 2779

224
Atk: 2784

Rank 7
Atk: 2864

225
Atk: 2880

226
Atk: 2880 (Traded Necklace and lost 2 INT points)

Current Stats:

INT: 327 (152 invested)

CON: 154 (105 invested)

0 invested in other stats

Going full INT from now.

I may not have been clear, i mean how the card synthesis actually works towards increasing the overall stats of the card, giving the atk example between a 1* and a 10* temple shooter card.

I don’t think anyone really knows the real calculation.

The thing is, each INT point gives 4 atack points to TempleShooter, as Petamion currently gives 32 atk when equiped, so even the way INT affects TS’s attacks are different from the base formula from the spell.

He also has stats points, he seems to get around 6~7 atq when putting points in STR.

Also gets atk from level up.

So the point is, the formula is weird, I doubt anyone has one 100% accurate. So I wanted to help you with some extended atk sheet, around 100 each 10 levels, which means 200 since que does 2 hits per attack.

I see, hopefully IMC will come clear with how stuff works at some point though, 'cause the current scaling of the card synthesis makes no sense whatsoever.

I also noticed your character level also adds damage to it.