Tree of Savior Forum

Rank 8 Gameplay Videos from Korea - (closing soon)

Ohh thanks for that :wink: Didnā€™t they buff spear trow for example? But yw well swordsman was being considered because u can still be effective endgame , weā€™re as scout you are not as good in anything outside farmingā€¦ only way prob was if we go musk 2 aswell eventually but not sure on that.

Most KToS took high3 for strongest 0CD skyliner, however it was nerfed.
Now they pick high2 for skyliner only.
Though high3 armour break is really nice, I havenā€™t seen a lot of Kr high3.

Barb1 is taken just to use cleave.

They really like Swashbuckle so usually high3 -> pelt1 or high2 > barb1 > pelt1. Just examples.

Most ranger3 fletcher3 already maxed magic arrow at 100%* before steady aim was nerfed.

After re-rolling to A2 Iā€™ve deal way more than 2-3% as you have mentioned. Even with lower attributes and as a non Isbality (using 2h bow) I have no problem winning WB over R3 Fletcher with Isbality.

Even at 500 crit rate thatā€™s already free 125 crit rate with Swift Step vs 10% more steady aim with down time (can use glass mole). You can put more points into STR. Iā€™ve think you have underestimate Swift Step. I have both R3 and A2 Fletcher. Never regret re-rolling to A2.

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Ah I see, but with the amount of silver they are making :confused: I think itā€™s better to reroll since 75 mils is like nothing to Korean players.

Yes, it is low.
However they have some good untradeable items tooā€¦

Plus, they already transcended a lot of weapons. If you have untradeable +15 and +100% trans maga bow, you wonā€™t likely reroll.

Item transcendence will lock the item to the character that does the transcendence.

Oh right :confused: thatā€™s too bad.

Full Physical party siaulai mission, swordie and archers.
Warning loud music.

And

Siaulai torch duration (will be) reduced to 1 min too.

GDI. I am at Hoplite 3 at the moment, was planning to get Doppelsoldner and Dragoon later, but those videos makes me want to go for Fencer instead :frowning:

Their endgame is dancing at fedi


Fencer combo check, note mob lvl vs player lvl:
Video: https://youtu.be/k4VTQlo3UAY
A: https://youtu.be/_isA3_pxPTI
B: https://youtu.be/M2-0qIECXqI

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Fletcher Hakkapalle solo bosses of crystal mine mission:


Running bazooka mode (bug? Or is itā€¦):

Sorcerer bug, bats killing owner:


5v5 pvp, spectate:

For PvP series (bad matchup).

Oracle3 + plague doc 2 at pvp. Twist of fate is quite nice.


And

I know very well the difference between a2 and r3, the total difference comes out to be about an additional 5-6% in dps increase.

If they were going to reroll a build from scratch for only a 6% dps increase, they would roll something else like a swordie which completely dominates fletcher in terms of dps at world bosses now.

All new physical melee debuffs introduced at r8 are really nice vs WB.
Archer missile benefit from decay however it cannot affect bosses.
Magical buff/debuff is not for ToS.

ktos ppl are weird lol
well, in iTOS its hard to see high3>barb1 too, ppl even get kinda surprised when i they see a swordie getting #1 dps lol

Do we need to stay inside the AoE of Henge Stone to get the buff?
I mean, even when the Druid is not inside the AoE, its HP/Damage is still doubled. Is that a bug?

Iā€™m now sort of skeptical about necro3ā€™s viability since the summons look pretty bad at scalling and dont even work at r8 grinding :frowning: i know if you have linker 2 on path its a nice support role with decay but i dont really know how dps-oriented necro works for r8ā€¦

linker 8 mobs + flesh cannon = all dead
now while u wait cooldown u have a summon army to fight for u, not bad i think =)

And this army gets knockedback and stop attacking for a while >.>
IMC gotta fix this.