the first one is god smash.
the other 3 are more than likely to be inquisitor c2/c3 bcuz they are based on torture like the other skills in c1
the first one is god smash.
the other 3 are more than likely to be inquisitor c2/c3 bcuz they are based on torture like the other skills in c1
Some skills have been adjusted
Also updated the original post accordingly. If anyone has information theyād like to add/change to the original post, just tag me (@tampon)
Would anyone be able to confirm whether Chaplainās AA can be splashed via Breaking Wheel?
when rank8 reachto itos, Iāll do the test with my chaplain turning inquisitor ā¦ I believe that AA does not splash through wheel but with toy hammer the explosion of 10th attack is counted AA, sacrament and last Hites, and I believe that critical damage is splah the wheel
Grey do u know if inquisitor wheel will splash criticals? I mean, if I crit the damage spread will also be crit right?
Also, toy hammer explosion can crit?
And finally, wheel just increases the aoe pretty much right? Or does it apply the damage again ?
Thanks
EDIT: the damage done by the wheel itself os magical? --ā so dex/str builds wonāt increase wheel damage significantly ā¦ kinda weirdā¦ any toughts on that?
I Remember when I received 10 pm per hour about this skill I know info by heart for you:
Wheel spins and deals slash damage.
Using any melee physical skill on the wheel will make it splash (enemy can be hit by your main skill + splash damage for double damage for example).
Splash damage crit is rolled separatedly and may crit, also it will be physica damage.
Wheel can be knocked away etc.
wheel had a hit limit (read 4 hit per skill lvl)
Will splash debuff which are applied after damage (but no knockback and knock ups)
Thaank you greyā¦ one more timeā¦
In the discription it says magical damage so it got me confusedā¦
As a C2-Diev1-Pala3-?-Inqui then going DEX/STR should be optimal i supose? Going arround 1:2 STR:DEX should be enough to reach near max Crit chance on partyā¦
Another thing ive been reading about is the Rank7 ppl should pick for this buildā¦ some pick monk ( not sure why, well most ppl do pick so what is that for?), they could go Diev 2 for exampleā¦ even PD, but inceneration wont be that big since ur not INT buildedā¦ but wellā¦ even priestā¦ whateverā¦ why is monk here ?
Thanks in advance
I believe it will spread object damage too (ice wall shard, owl statue, etc).
Yes toy hammer explosion works on wheel, monk applies it fastest. Toy hammer explo on 10th stack => 1 normal hit +5 explosion hits. Each explosion hit deals 450% of your physical attack.
Monk one inch debuff and other debuff spread with wheel too (debuff is partnof attack). Debuff without attack cannot spread (deprotected zone for example).
For pala3-monk1, reason is they like to get 0cd skill double punch, double punch inflicts strike debuff. And armour break handknife.
Ohhh double punck strike debuff for godsmash and smite, how didnt i saw that xD ā¦ I just tought like, they used it for double punch to proc the explosion only faster but carve do this aswell doesnt it? more hits in less time even i thinkā¦
So 1 double punch will work as 5 hits for the explosion proc? 2 Double +2 from wheel splash +1 from normal wheel hit isnt it ?
Just read that owls also splash there so it would be cool aswellā¦ what would u advice? monk due to the debuffs?
Only monk skill and monk doT will proc toy hammer. Carve attack cannot proc hammer. You could still normal attack but that is not very fast.
You may take the class you enjoy most. Diev2 gets silence tree that is very good cc for high lvl map and dungeon. Monk cannot help party a lot, only debuff mobs a bit.
Ohh i just tought that carve, since its physical would work the same way, didnt knew it didntā¦ So for monk i should get only punch and knife so? the rest its not usefull i guess?
makes sense for me now
Double punch (stack toy), hand knife armoir break, palm strike bleed debuff (bleed will stack toy hammer)
.
Thank you there
My doubts are erased ā¦
Last question on this topicā¦ Aiming for 100% Crit on party (with most and quick) is optimal? Offparty and only with self buffs it will be like 70% on normal crit resist mobsā¦
That is fine yes. I think you will get chrono3 anyway. Chrono buff quicken will give you +25% crit rate.
If you have priest monstrance, even better
I see well after some quick maths it should be smth like 2dex:1str at endgame to provide me with 900 crit rate after party buffsā¦ so that should be optimal.
i recocmend some con
/20dsddsdss