Tree of Savior Forum

PSA: Max and use Revive

Exactly. Full Revive is worthless. I would argue even in PvP. You’re losing out on too many other things with those 5 skill points. 5 would be the absolute highest I think Revive should ever go.

3 is a good number. It’s all you really need. 5 is overkill, but still somewhat understandable. Anything more than that is a waste.

Well that information have been going back and forth, guess I’ll make a video myself using my lv4 Blessing and Carve to try to outhit Blessing. 6 Carve uses and some auto attacks should do it. Will upload it as soon as I’m done with my studies.
But yeah, to those questioning how good Revive is even after the nerf, go visit meddycakes’ twitch and watch some older PvP videos back when he played kTOS.

I have it leveled on my chaplain.

like what? blessing? I doubt you’re missing out. you don’t need to max every skill btw.

No, if you’re going more support role, you’re going to want to max Mass Heal, Stoneskin and Aspersion. Those skills right there all outweigh Revive. Especially if you’re going Chaplain, having 14-15 Aspersion is mandatory.

To further buff your damage with Last Rights, higher levels of Sacrament are needed as well.

Chaplains arent a real support class. Aspersion’s defense buff doesn’t scale that well for you to dump 13-15 points into it. Most classes don’t basic attack to make you want to waste a class rank to give you a second Sacrament buff.

Now that we are at chaplain skills. Does anyone know how sacrament scales into last rite?

it’s based off of your sacraments dmg. but if you have lower than 40-50% hp the effect doubles.

Last Rites is basically a second Sacrament. they both stack, so it’ll give you an additional damage roll.

Not a real support class, but offer a lot more damage than anything so far down a support tree. It’s nice to be able to kill some things on your own.

The only other class that I can think of that comes close to the damage a Chaplain can do with auto attacks at C1 is Druid (and maybe Bokor since Effigy has no cooldown). Each swing with Bless, Sac+Last Rights and Aspergillum effectively hits 3 times. One for physical damage + Bless, 1 for Sacrament(which is buffed by LR) + Bless and 1 for Aspergillum + Bless.

Plus Deploy Capella allows you to buff people with all your buffs with 1 cast. Just place it in an area that is easy to run in and out of on certain fights and you get a lot of use out of it.

It does, but patch notes implied the invuln is capped to a 3s limit there.
The healing is still very good though.

great solo class yeah, but you’re better off picking a better rank that can provide better use like cleric2, Krivis or even going bokor2 for dmg immunity. you also can get useful buffs overwritten

It’s 4 hits.

Physical - Sacrament - Last Rites - Aspergillum

C2 Druid would be better than C2 Bokor, IMO. The damage immunity for Bokor is ok, but Stefrea Trofh is waaaaaay better. It does have smaller duration (10 seconds compared to 15) but it is an actual immunity in an area and it has half the cooldown.

Druid2 sacrifices having Plague Doctor lol, not really better.

You are tight on skill points to begin with. With 3 ranks of priest you have 45 skill points. 10 will probably be taken up with Mass Heal because even going C2 you need the extra heal for earth tower. 5 will be taken by blessing just to give it enough hits to be worthwhile. 2 Need to go to Rez so you can train the revive attribute. If you max Revive that only leaves a meager 17 points to split between Sacrament (one of your best buffs and scales with last rites up to x3), aspersion (one of the main reasons you are even playing chaplain to begin with with aspergillium), and Stone Skin (one of your best skills in pvp and incredibly good if you are going SPR, 100% uptime on bosses with Capella).

Going deeply into Revive is basically sacrificing constant damage or utility for a buff that A) Only triggers once every two minutes, B) Only triggers if someone dies. Unless you are playing with people that just drop dead constantly it’s an enormous waste of skill points to max. There are plenty of level 100+ dungeons where noone has died or even come close to dying. And in PvP with the nerf it’s basically only amazing if you are dueling.

most endgame built priests I’ve seen have 0-1 points in Blessing.

I rather have those 5 in revive if I’m pvping

0 points in blessing is the dumbest thing I’ve ever heard. 1 point maybe if you are level 200+, play in specific parties without many autoattackers/chrono, and used a skill reset.

yeah, it doesn’t scale too well later on. one point in, is just as good as 15 with attribute maxed.

I had my attribute maxed in my late 60s lol.

I party with a Chrono and you can easily chew through 1 point+attribute worth of hits in the late game.

I would much rather leave revive at 3 and buff it to 4 with divine might and put the other points in DPS skills. One only triggers on the rare occasion someone dies, the other benefits all the time and makes your runs faster.

So, I’ve proven that Blessing only procs once per auto attack, it doesn’t matter how many times it applies per auto(I.E lines of damage). I guess that translates to Skills too, there’s no reason to think it doesn’t tbh.
So, yeah, I’d believe only a QS3 with Quicken would be able to get close to ending the hit count b4 the buff is applied again for a lv4 Blessing(70 hits, 39sec CD ~1.8 Auto per sec to actually be able to end the hit count).
Video:

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