and stabbing that increases evasion and magic defense while your ripping their souls 
Sure Barb have more burst damage and CC and Hoplite is strong against bosses and is a better off-tank, but Highlander C2 has a way higher DPS with Skyliner, which is a better class for pure grinding and raw DPS
@VnZzz, @ralphdeduyo Actually all 3 are equaly good, itās all aboout the playstyle. Also High3 provide great utility for the party with Skull Swing and crown and also synergizes with Doppel/Fencer C2 super good, while Hoplite is more of a Dragoon pre-class. And Barb is universal.
Itās all about personal preferences.
yeah i know. Thakns mate. 
From my own experience, you do not need level 15 or level 10 swash buckler for earth tower. There are not that many mobs per wave for you to justify it. Any swordie with level 5 swashbuckler will do.
I also think you misunderstood how swash buckler work. Higher level of swash buckler doesnāt equal to more enmity. Swash buckler is a debuff, it can actually be resisted. Once a monster get the debuff on them, they will attack the person who used the skill. Once the debuff is gone, they will go back to whoever has the highest enmity.
Furthermore, swash buckler does not work on monsters that already have enmity on someone else. If someone outside of your party has a monster chasing him/her and they have hate, then swash buckler will not work on that monster.
But lastly, any swordie can tank if they have provoke attribute maxed, with or without swash buckler. Swash buckler is not really an aggro skill, it is a pull / crowd control skill. You donāt spam swash buckler on bosses because it will not work on them if they already have hate on you or your party. Tree of Savior is a little different from other games and at the current content, ANY job can be a tank if they have the HP and gear for it.
These are interesting things you are talking about. My experience with earth tower is from completion vids mostly. So I mightāve mistaken on this part.
Did you actually finish it with your party?
Because from my point of view the more monsters you pull together the faster you can complete it. And Iām not sure if C1/C2 can pull enough. In all the succesful runs Iāve seen there was Peltasta C3 tanking.
Also, skill description says about maximum provocation +2-30, so I though itās what they call aggro. And Iāve seen lots of people saying that you can pull aggro from your tank if you deal too much damage. And you say enemies canāt change target if they are provoked with Swashbuckling. So can you please explain how exactly you think it works. Maybe I really need to totally change my opinion on tanks.
And I know that bosses are entirely different story, Iām rather talking about mob grinding. My opinion is, the more mobs you pull to cover with AoE skills, the better. And itās where Peltasta C3 excells. But now Iām not sure I understand Swashbuckling mechanic well enough. Mainly, what are those Maximum Provocation numbers for?
Just to update You guys.
My build is full con and makes no sense going any other rank to become a Templar full CON them Squire and Peltasta C3.
I hate Hybrid things so i canāt see a Templar a melee DPS in this game and like it.
The perfect scenƔrio is a FULL TANKER on DG tanking boss and some Extremelly HIGH ranged DPS. Same thing on PVP and GVG.
That alone is reason enough to go Squire.
Iām running this build of miine actually Peltasta C3 at level 115.
I can firmly say that Swashbuckling level 10 is far enough. I use it on level 7 now and can pull all mobs on screen on ALMOST all scenƔrios. except some hell mobed rooms. But all the way to the boss on DGs i can provoke easily.
Next thing is that is random whether or not the boss will not be provoked by Swashbuckling or reprovoked by a DPS i have seen cleric geting the atention of the boss on DG while I was tanking on the wall holding position.
I plan to stream on this weekend some C3 peltasta stuff so if anyone here is interested just ask me.
@edit But If You are not planning to go templar or FULL CON just forget and go for a DPS class. There Will aways someone like me to open a shop for dps upgrading weapons and stuffs 
Squire2Templar is like the most useless thing in an entire game. If you are going squire then go C3 for maxed weapon buff/repair. Templar here is nothing but a waste of class slot.
There are lots of decent templar builds that donāt use squire and can be quite useful during GvG.
I donāt want to be like every DPS but with a rank less. And not a Guild Master with DPS stats, so there is no way iām going to think about damage. The only logical way to resolve this is to make a support/tank build and unfortunately there is no such class that can give bonus to your team mate on swordman except for Squire.
There are quite a lot of builds that doenāt rely on R7 too much, such as Fencer/Doppel and Cata3 builds. Sure their damage wonāt be that high but still very decent in PvP/PvE.
While squire is utterly useless in GvG, thatās why I donāt think this class is worth taking as a GM.
Iām doing what i think is a tank job since the game came to Eearly Access and iād hit the space bar 100 times more likely than putting my finger on C and go watch a youtube movie or else.
So far no complains from the partys, they just need to find out that iām a squishy aoe tank, jumping around. Iām just fine if i have 180° around the boss for āmy danceā.
While doing this(having low CON pelt3?) you lose on the ability to group up mobs in a packs for bigger AoE, so I donāt think itās a really good setup for tank.
Imo tank is bad if itās vulnerable to one-shots.
Itās worse. Having low CON pelt c1. (and a stat reset pot)
Since iām also going into Templar i decided to go for a (my very own experimental) tank/support build as i wonāt get the best dps skills.
So far running small circles were enough to package the mobs. (cata ftw!) And iām not oneshot, itās just that the game offers me the opportunity to not get hit while doing my tank job.
Itās like a minor parkinson illness. I need to hit various keys all the time. 
Low CON is totally ok for pelt C1 as you will also deal damage and wonāt attract too much mobs with just level 5 SB. Most Pelt C1 builds have low CON.
The troubles begin if you have pelt3 and low CON as with all of those mobs swarming at you itās pretty hard to stay alive.
And for sure you donāt need too much CON on cata, as it has insane mobility. 40 CON at 280 should be enough in most cases, I will use this number on my cata as well.
For Squire going full CON is possible, but not really optimal. Iād much rather suggest 3:4 CON:DEX build to avoid CC and knockback from physical damage mobs.
About dexā¦just for evasiveness?
I have a friend building fencer that is really sad with dex effects, complaining about not evading mobs neither characters. Iām full CON level 145 210 CON now.
Squire Swashbucklyng is 8. more than that is very dangerous for magic atack maps.
Canāt complain about phisical defenceā¦iām just trying to find good Mdefe sets and trying to know how to close the reapir and weapon upgrade shop ā¦iām having to use a scroll to change map so th shop closes, otherwise it wonāt close and I donāt know how to do that the proper way
Your friend is probably a really bad fencer. I have a high DEX monk and I evade ~ 70% of mob attacks. And fencers are kings of evasion, so they can evade pretty much everything.
The main point of DEX, is when you evade attack that usually CC you, you also evade CC effect.
With high enough CON and good healer you will have no problems surviving, so investing some points in DEX for evasion and crit is really a good idea IMO. But you canāt go away with half assed DEX, you need at least 150+ points to evade most of the mobs. Priest monstrance skills also helps a lot, as with ~150 points invested your dex will be around 250, and with monstrance it will be around 350, which is really A LOT.
Regarding shop clothing, Iām not sure as I donāt have my trader class yet, itās only half levelled yet. But you can try just changing channels instead, as using scrolls is a bit too expensive. Try looking through contols, there should be a proper button.
I even tried logoff chance channel and close the gameā¦when i log in, my char never logged outā¦it is just how it was.
About dex. Does it work for magick atack?can I evade it with dex?
If donāt so i would prefer SPR for sp magic defense em block ignore.
Besides all that it would be nice to know the next ranks and max levels to plan our builds wisely.
No, you canāt evade magic with DEX, but 80% mobs deal physical damage, at least until level 200. 100-150 CON is enough to sustain magic mobs pretty effectively if you have a decent healer though.
SPR gives too little magic defense, so Iād not rely on it too much.
As I saidā¦physical atack monsters canāt touch me.
PVP against low SPR dps too. Not tested with a high SPR DPS not telling that such dps exists.
Have ~350 block
650 with high guard
1100+ with Guard active.
only HIGH SPR mobs or magical damage can do harm to me.
@edit Plus Pain Barrier can help not being trown away. xD
Only thing I know that have phisical atack and may have SPR is monk.
I am building a monk too but as no one is sure about energy blast damage calculation iām going full str but iām almost 100% sure that spr will affect it some how so when I know it I will put some spr on him. Also some priest skills scales with spr, besides block penetrate and mdef.
Not confortable about the DEX idea. Just waiting for more info.
Yeah, with Guard active you are nearly immune to physical damage, but extra evasion wonāt harm. The point behind DEX is, that you wonāt have any HP issues most of the time even with 100-150 CON, so itās kind of pointless to get more. While DEX will further boost your survivalbility vs physical damage and also grant you some damage. Plus accuracy to apply your CC from peltasta skills.
Iām maining monk, and SPR wonāt affect energy blast. Iām personally using DEX build as it helps me to survive and also my skills have mostly high base damage so crit is good for them.
Energy blast is only affected by your physical attack and can crit. Also it can miss, thatās why DEX is helpful.
