Summon Familiar: 10 Bats, 35 seconds cooldown [+50% QC Att., +10% Warlockās Dark property damage attribute, not sure if adds up to 160% or multiples to 165%] (Doesnāt sound like much? You can aim this by throwing magic missiles to linker enemies. You donāt really need to take hits or auto-attack something, any targeted spell makes bats target enemies, They also hit in order, so all 10 hits are shared, attribute multiplies any multipliers you already have.
Summon Servant: 5 buffs, 60 sec CD, 4 min duration, (Take around 12 sec to give all buffs, I need around 20 sec to fully recover SP at a bonfire, so that might be considered a combo, if Iād invest points into SP recovery from Sorc I could actually get my SP back up before the cat finishes buffing me I believe. 50 magic def, 50 SP recovery, 50 dark property attack, 5 AoE Attack Ratio, whatever stamina recovery. dark property attack benefits from Warlock and works at best when allied with multihit skills)
Summon Salamion: looks cool (I have one point in this, already enough to put 5 points into burn attribute, costs little SP, gives around 1k damage and +3k if burn applies, that is shared on links but is not really good, itās just that as I already had a spare point I bought itās better buff, Iāll get blind later for PvP)
Summoning: 2*(number of monsters hit)*(time alive) hits, āinfiniteā duration (This, to me, looks a lot like Quick cast at lower ranks, this is a tanky archer to walk by your side, tank things where you send him, gives very good damage that scales on INT, has a skill with something like 20+ AoE hits 40 sec cooldown [reduced to 20 if you have another TS card to use morph]. Actually takes 1% SP every 2 seconds, not too much for the damage it deals.)
Riding: Riding is an awesome skill many people donāt talk about. Temple Shooter has a very good damage skill with 40sec cooldown (20sec cooldown when you have 2 cards). Also riding other bosses that have magical attacks BENEFITS from quickcast, Iām still testing it but some bosses have magical deployment skills, might be nice.
About Summonās AI (How to play with your summon):
Summon Range: Once your summon starts attacking, it will keep itās position until thereās nothing more for him to attack or his target moves away from hit. You can do anything as long as youāre not too far from it. Jump, run and cast skills, anything is fine as long as you are close to your templeslave. The range is a little shorter than Sleepās range I guess, you have to play it and test it out, but mostly, I just keep making circles and casting things while jumping around him to avoid hits.
Bad targetting: Sometimes they target things you donāt want them to. If itās a trap or something like that you can solve it with Links. If you just keep running and get away from summonās range he will once again start to follow you. Iāve seen mine run once or twice to nowhere like a crazy summon and donāt really know what happened but Hold and casting Summon again make up for it.
Teleporting with Summon Active: Summon keeps in the place where he is after your teleport. You just have to use Hold and he will cross the entire map to find you. Unsummoning and Summoning again solves that too, 60 sec cooldown is not too much for a skill with no duration.
High SP cost: Iām level 200 and Iām currently spending NOTHING on potions. I have ā0ā SPR, currently around 1800 SP, so Templeshooter takes me 18 SP every 2 seconds. Try to read elementalists and other classes SP costs and compare itās duration and how many SP you spend per second. The only real difference is not having SP recovery, this can be solved with bonfires for catās buffing. Iām currently using the SP potions I got from Market for the quests I didnāt get before since level 140 or so. I have still have all the bad ones and around 150 of the āgoodā ones. 1 Level 10 Condensed Potion would fully recover my SP with 30 sec cooldown. Itās not expensive once you learn how to manage it.