Tree of Savior Forum

[!] Open letter to imc: Why does ToS appear to not be using any anti-cheat/anti-botting program?

Yeah… that observation that the bots were doing really crazy things was what ‘inspired’ me to do a bit more digging…

It’s kind of a douche move if imc decided to launch the founders without any form of anti-cheat/anti-bot other than overworked GMs/Staff (that they probably could’ve hired more of).

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I heard of bots from Ragnarok online were coded/ sophisticated enough to sense when they were in the wrong map ID and would be coded to act a certain way if that happens or even log off when a GM was sensed near by. (Even if they were invisible) I don’t see it as impossible for bots to be coded to sense if its on a channel that shouldn’t be accessible unless flagged on this game. Thing is we don’t know how sophisticated the code is for the bots so we don’t really know what methods would work against it yet. That and it does appear that they are at least trying to make them a little less annoying with the megaphone restrictions and supposed added spawn rate. Your suggestion, if considered, would take a little time for them to set up up.

More like Ragnarok’s coding was unsophisticated and obvious, but Ragnarok is a very old game and can be forgiven for that. With that being said, at least I didn’t see as many hackers in Ragnarok within many years in comparison to amount of hackers I’ve seen in ToS in a matter of days.

Though the behavior you’re describing (like logging off immediately when bot senses invisible GM) was a very obvious sign that it’s indeed a bot. I used to detect and ban them without much effort on my private server which was pretty populated. I think that manual detection and banning of bots by GMs on daily basis is an absolutely necessary measure for ToS. That’s apart from automatic measures and stuff like VAC of course, which are all needed as well. What isn’t needed are some of the restrictions they’re trying to force on all players, but that’s already offtopic, sorry.

Eh?
The official Ragnarok Online use to be known as Bot Online at one time. At a few different points in time it was as bad as on this games bot population possibly worse. I’ve also seen plenty of hackers in my Ragnarok days. (I’ve played Ragnarok way too long… :stuck_out_tongue:)
But I anyways…
Moving on…
I won’t darken on this thread anymore… :stuck_out_tongue:

BTW, OpenKore in RO cannot kill all mobs on screen with one blow.

Yeah, every veteran of RO can remember about packet senders like W**, but they is not even nearly that effective compared to TOS bots. It is not only a bot, but also a really hard hack.

@STAFF_Ethan @STAFF_Julie

Any update on this matter? The upcoming bot report features are great, but why doesn’t the Tree of Savior steam page list “Valve Anti-Cheat enabled” as one of its descriptors?

Should people be writing directly to Steam/Gaben asking why VAC has been completely ineffective for Tree of Savior?

Allowing botting reports is a good start. But why does the anti-cheat/anti-botting VAC program appear to be so useless in this game when it seems to do a decent job in other games?

At this point, given how many bots are being reported, it’s pretty clear that something is not working with respect to anti-cheat/anti-bot measures…

An ETA for when some relief from these issues will occur would be quite nice!

It’s interesting that in the client.xml config file located at:

C:\Program Files (x86)\Steam\steamapps\common\TreeOfSavior\release

You can find this line:

<SecurityApp HackShield="NO" Xigncode="NO"/>

I would have expected:

<SecurityApp HackShield="NO" Xigncode="NO" VAC="YES"/>

Though to be fair this is the subsequent line:

<Steam UseSteamClient="YES"/>

“UseSteamClient” sounds more like it’s using steam client features like the game overlay and account syncing. Does anyone know if this would include features like VAC?

It’s extremely unlikely this game will incorporate VAC. MMO’s that actually use VAC for security are exceptionally rare, and there are only six MMOs on Steam right now that use it. None of which are from an Asian market. ToS would achieve a landmark, as they would be the first to my knowledge.

I’m not even sure why Ethan said that to be honest, and in my opinion was a mistake. I would have taken more seriously a statement like that coming from a developer as opposed to a GM/Staff member. Given the lack of any kind of announcement, I sadly find it very unlikely this game will be supported by VAC.

Based on the digging you did, it appears the game … doesn’t use any Anti-Cheat at all currently, which is just absurd, but explains a great deal. Have they made any kind of announcements at all regarding what kind of Anti-Cheat they will use? I just don’t see this situation changing much, if at all. What does kToS use, if anything?

Edit: Seems like they’ll be using XignCode eventually, but isn’t enabled currently for unknown reasons. That isn’t reassuring at all, considering XignCode doesn’t have a very good track record in other games.

ROFL, dude second time you actually make me laugh referencing something. Im also interesting on knowing what the staff has to say.

I mean… I literally quoted what @STAFF_Ethan said… it would be such a bad PR move to be misleading players…

Also, xigncode3 is pretty worthless. People have figured out how to bypass everything except heartbeat packets from my understanding… even that probably won’t last…

Bumping this thread. We’d like some kind of response here; this stuff isn’t a joke.

Read the opening post. I updated it a while back. The steam page now lists “VAC” as a feature of the game. Of course now the question is why the heck does VAC appear to be doing nothing? That may be a question for /u/GabeNewellBellevue on reddit or for Valve VAC support…

If it was just a labeling mistake, and it was VAC all along, then I expect a huge wave of bans soon.

If it wasn’t just missing from the store page, and it only just got VAC enabled recently, then it may take a bit to “work.”

The thing with VAC bans is that they’re a little delayed. This is intentional so that cheaters can’t test their new programs on dummy accounts to see if they get banned right away.

I really hope this is the case. If a huge series of bans occurred in waves, that would instill some serious confidence to keep playing.

lmao, really vac? i dont see any useful effect here.