Tree of Savior Forum

Nice patch tomorrow

I’m slowly scrolling since I thought it’s long then… WTF that’s it!!!

HYPE! Tomorrow it’s next Maintance! But wait…they don’t fix for
example bug when you are in party then you can’t fight against Bosses
with you friends / party / group. NO! THEY add new hairstyles! I’m QUIT
TREE OF BUGS!

I’m leaving too…my patience is over…IMC=Worst Company ever. Even Game Forge it’s better! They add new hairstyles…instead repair the errors due it is impossible to play.

3 Likes

Yeaaaaaah, I’m totally not surprised. Braid ponytail is kinda meh to me, though. Then again, I’m a twintails kind of person so that’s probably why.

If this is the case, back to Stardew Valley I go~ I’m still burnt out from leveling alts.

but guysss!! you will miss the weekly bug!!!

And the new loading screens!

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Lelz ClickBait =P honestly i think this is better than 5/7.

Actually I only wanted to rant my disappointment. But this thread seems to be explosive and should maybe be rated 9/11. :sunglasses:

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Nope, auf wiedersehen to you, m8.

(actually no, I’ll still be around coz lol free tp needs to be spent :p)

all im hoping for is that they release all of the hairstyles all at once… and stop breaking my heart everytime they put new ones by thinking i should’ve just waited another week. Q_Q

Now you’re talking out of your heinie. They’ve tried ninja patching the bug and ironically that’s how people are able to avoid it right now: screen distance. It’ll probably be ninja patched due to embarrassment.

Also IMC > GameForge = Nexon > Aeria = Webzen.

“The jumping height of female Musketeer characters will now be displayed correctly.”

GROUNDBREAKING PATCH

The patch even got better, now we have less channels to meet up with our bot friends. :smiley:

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“Big big please: dont add any new stuff, the added Bugs from the last few weaks are enough.
Update rollback if necessary.
Make it playable again.”

This keeps on my mind, i really like this game.
Mousemode bug could live with that in hope of fixing soon.
Cutscene bug definitly killed questing for me completly.

(And my personal pain: rush prevents movement during channeling sometimes)

#IMC like this right now having a giggle:

http://puu.sh/pQYm7/42e4e194ea.jpg

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I actually think it was more like:
GM: "Even after all our optimization, people still complain about lag."
Dev: "I ran some performance tests and concluded that there are simply too many monsters spawning. The server just can’t handle this many."
GM: "Hmm, but people already complain about there being too few spawns, if we reduce them even more, there will be a lot of complaints."
Dev: "Hmm, well we could reduce the number of channels, then we can keep the same amount of spawns per channel, but it will still be much less monsters in total."
Manager: “Brilliant. Go for it.”

2 Likes

You must be playing a different game.