Tree of Savior Forum

My little oracle

Wait, it doesn’t work on bosses? No field bosses, no nothing? How is it viable at all then?

Don’t recall where i saw the boss part though, think it was oracle feedback from icbt2. Take it with a grain of salt either way.

Aside of that in theory it’s nice with pandemic to spread it to mobs, but even then the cd kills of any use it may have had.

But like most oracle skills it needs a rework.

Sounds like it, yeah - Oracle is utility based, but DS sounded like a nice extra kill mechanic in case of something you can’t get rid of without dying otherwise.

I thought its use would be taking out an especially annoying boss, if anything, since it’s not handy for PvP.

Death Sentence is a rank 2 Status Ailment I believe.

Unless they changed it from icbt2 Death Sentence is a rank 2 status ailment so it would be blocked by bloodletting

It’s rank 1 now at least. You can test it in mage tower floor 2.

Also:
https://github.com/vyne1/tos-mechanics/blob/master/ToS%20Mechanics.pdf

Death Sentence was nerfed to rank 1 when they moved it to c2, pretty much useless now

Hey! Do you really think that I serious about DS will be OP? I just kidding. Even if the combo (DM > Fade > DS > SZ) do work, there are a lot better combos to use. I just want to say about how to use DS in the dream scenario. And think about it, if 4v4 end up with 1 Archer vs 1 Oracle. In normal situation, the archer should win over any supporter in 1v1 match. But with DS, the situation can change. And next, think about more DS build - like Cleric c3 > Sadhu c2 > Oracle c2 (to be c3 in future). If lv. 11 DS is real, then DM > Fade > DS > Possession. Suppose in 1v1 with Cleric, the opponent has Cure but Possession can hold him/her in front of the Cure panel for 10 secs. And if you plus some cost animation between DS and Possession and the time when he/she walk in the Cure panel and the Cure active. it can be up to 12 secs then gg wp. Oracle also has Counter Spell. If Cure is stolen than only PD can remove DS.

Priest C1 is not worth getting. I would go with Diev C3 for Owl damage (hurts) and more invulnerability. Probably get Cleric C2 for better support with More heals and better safety zone.
I wouldn’t get Divine Might. Here’s why:

Left Divine Might at 0 as the nerf made it a waste of points.
“B-but you get +25 skill points to share among all your team members!”. Think about it realistically, +1 to the next 5 skills doesn’t really add that much, especially if you’re partying with classes that have long CDs. Unless your party members coordinate perfectly to only using their best DPS skills on divine might, they’ll mostly be used up on low level filler skills.