Does this build capable on solo-ing boss? And also can you explain your skill rotation as well?
Hello. 
I tottally believe I can solo-boss using this build. Until I get rank 5, Its rotation is gonna be something like āD.Zone+Monstrance>Basic ATk>Heal>Basic ATK>Cure>BasicATK(Untill D.Zone wear off)ā Hehe. Seriously. After that; āD.Zone+Monstrance>HandKnife>(DoublePunch>BasicATk)x?>EnergyBlastā Should do the trick.
But⦠I gotta test it on cbt2 first. ^^
See ya! o/
Thanks! This is my 1st time playing ToS having missed the 1st CBT. Iām gonna try with your build! See you! (Hope to see you in game)
Hello, man!
Woah, Thats nice! Itās a medium~hard levelingup build, man. But it is very fun too.
Iām on server Laima. 110+ level. 
PS: Ah! Soloing bosses takes a lot of time⦠Itās easy not to die, doe.
But, this build makes a nice support, and Sacrament+Blessing are a great surprise: I can kill monsters even when my weapon is broken(0 durability), just counting on theirs(buffās) damages. Party also receive these bonuses. Mass heal is really something. Havenāt defined STATS build yet.
PS2: Maaaan⦠Stone SKin⦠AMAZING! BLOCK! BLOCK! aaaand BLOCK! Almost another safety zone. Iāve tried it in duels and its better than I could imagine. ^^
Cool build, def tempted to try it at some point but i burned myself in other game trying to play hybrid caster/melee builds in the past, they usually get outscaled by pretty much everything later on so iām definitively interested in hearing what results you will get at higher levels.
Either way, iām personally going Cleric - Cleric - Priest - Priest - Monk - Monk but levelling only spamming auto-attacks and buffs up to 120 might prove to be too annoying for a beta character, not sure if iāll keep at it.
I simply cannot understand why they put Monks so deep in the progression path.
