Tree of Savior Forum

Let PVP [Arena's] reward us with EXP

Before I start I will still want questing to give way more exp than PVP.

My idea

It would be nice if you gain EXP at the end of each PVP arena,so it will help people to not feel force to always quest all the time.People can take a break from questing or grinding all the time and PVP once awhile to gain EXP.The winners will obviously get more than the losers.It will also encourage PVPers a lot more with this idea aside from the rewards.Moreover,you will find players PVPing at low levels,mid levels and high levels to compete and gain levels.TOS already has a matching system to group people with similar levels so no need to change that.

1 Like

i know this is a suggestion but…

NO! pvp is for fun not for leveling. :stuck_out_tongue:

I agree, In *granado espada there is a PvP points where you can either use it in PvP Shop or convert them to EXP. Given the grind of GE at end game takes hell of forever. PvP is the fastest way to get big boost in EXP grind, supposing you kept on winning.

*granado espada IMC games 1st mmo

2 Likes

A lot of people are complaining about the grind so it can help most people take a break from it and jump into PVP Arenas to have fun and gain some EXP.But like i said earlier questing should give more than PVP.

1 Like

I don’t see why one affects the other. Being able to gain exp from PvPing doesn’t take the fun out of it whatsoever, in fact it would actually motivate players to get competitive. Putting in effort into something does not make it stop being fun.

2 Likes

dude at end game levels EXP is like 1% = 1+ week in most mmos. In GE at least gave an opportunity to get that 0.5% EXP if you continue winning arena PvP.

1 Like

I support the idea of PvP rewarding us with experience, and I dont see many reasons why not. It is what I like to do the most and I don’t see it affecting those who dont wish to do it

1 Like

My humble +1 to your proposition (again) :smiley:

As long as the loser doesn’t recieve any EXP, I’m happy.
Otherwise it becomes less a competition and more a “pvp farm”

1 Like

As I am not for directly gaining exp by pvping, I like the idea of a pvp point shop to buy exp cards, as well as other items such as equipment, pots, pets, etc.

1 Like

Reward pvp with some form of currency/exp will entice a lot of players to play ToS.

1 Like

Pretty common in MMORPGs so why not
And agree on handing rewards over to the winner only

I agree, but I feel like all of the classes need to be balanced for pvp before they start giving pvp rewards other than exp.

Please read this

@GM_Erick @GM_Fuji

Hello Saviors. Thanks for bringing this up to us. We’ll be sure to forward these suggestions to our dev team so that they can look into making this possible. No guarantees tho! It’ll still be up to them but we’ll be sure your voices are heard. :wink:

1 Like

Thank you so much for reading my suggestion @GM_Erick

Who doesn’t enjoy having choices when it comes to leveling, Grinding, PvPing, Dungeon running, even crafting to give EXP would be pretty cool.

I agree with this idea also. Reward winners with good enough experience that we could level up pvping, but not too fast. Losers would get half experience compared to winners. Maybe give a small amount of silvers also.

I would also like to see a balanced, and instanced big battleground with objectives in the future.