Pyro buffs
Nice one on Hells breath!
Not sure that Flare is now anywhere more worth getting than before though.
I wanted to see Fire Wall get much higher numbers though (I mean why would it not get as long as Ice Wall, with 1+level amount of tiles?)
Pyro buffs
Nice one on Hells breath!
Not sure that Flare is now anywhere more worth getting than before though.
I wanted to see Fire Wall get much higher numbers though (I mean why would it not get as long as Ice Wall, with 1+level amount of tiles?)
Oh nice changes.
The Taoist Priest one is interesting⦠I was already convinced it will be good as a wizard.
Some little things like this that I donāt want to mention because they are just weak assumptions tells me they are maybe started to slowly prepare for rank8 btwā¦but I rly hope so anywayā¦XD
I have a pyro c3 sorc c2/c1 on both itos and Ktos.
Oh happy days. Still not touching flare but Heāll breath just got so nasty.
It works like psychic pressure where the skill damage is doubled so this ends up as a lot more base damage. +50% aaaaarrggfh.
World boss slayeeeeerrrrrr.
All my characters got buffed o_0. Hope we will see those changes in iToS soon.
Thaum3feather got buffed even twice. So nice.
Hasnāt IMC said they are fine with having 2 different versions of the game? Why would we have any reason to believe weāll see any of these buffs in itos? Doesnāt seem like ktos is going to see the nerfs we got either.
Maybe because those buffs are totally reasonable?
I donāt think we will have Barbarian buffs (we have lots of barbarians already), but Pyro, Feather, Falconer and Monk definitely needed buffs. Iām glad about Thaum buff as well, but donāt feel like it was necessary.
i thought they were going to make the two the sameā¦
If they will rly do that I hope they can manage itā¦because I donāt think that is necessarily a good idea.
They said clearly that 2 versions would be different.
Feel like Iām seeing Monk buffed every few patch notesā¦
Come here to iToS⦠come comeā¦
While the clerics here are looking forward to shepherd⦠I wanna see Zealotā¦
For those who are still wondering how strong is hybrid Paladin or pure INT. Hereās a clip.
zaiba deals dmg not paladin
If you wanna show off Int pally, use barrier + damage attribute in a crowd of melee monsters.
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IMO you have to look at it as a whole. If Paladin and Zaibas complements each otherā¦then it is a way to make a good INT Paladinā¦and Conviction for example should help Zaibas.
Does someone know what are the koreanās opinions about the game ? I searched for reviews but couldnāt find one.
Iām also wondering if the english version will go the same way as the korean one.
Would someone be so kind as to clarify the C3 Thaum update?
Swell Brain
- Scaling magic attack is added. (Base Value = 12.5, Value per level = 2.5)
Is this an attribute? I mean⦠it almost sounds like it would have to be. Because:
12.5 + Swell Brain Lv(2.5) = a whopping 22.5 MATK at LV5 Swell Brain⦠so that canāt be it. Why bother buffing a skill I mean if itās that minimal.
12.5 + Character Lv(2.5) = at Character Lv200 that would be 12.5+ 500 = 512.5 MATK⦠so that canāt be it either, way too high and going forward it would only get bigger.
If it were an attribute, though, with following the Lv50 attribute max we see in Swell Left and Swell Right, that would mean 12.5 +122.5 = 135⦠which I guess isnāt too bad in addition to the INT already.
If anyone has any information it will help, thanks! (C3 Thaum here lol)
Meanwhile⦠Murmillo not found 404. 
Itās not an attribute.
Itās part of the skill mechanic. ( like how it currently gives more INT per level in Swell Brain Skill)
value = 12.5 + ([Skill Level] - 1) Ć 2.5
Well, that sucks XD Got hopeful when I read there was a buff to it⦠and here itās a whopping 22.5 MATK? XD
As if that is supposed to make it more alluring lol The soonest you can get C3 Thaum is R6, making 20ish MATK negligible lol =(
Thank you for the info!