Tree of Savior Forum

kTOS General Thread (keep all in-game discussion here)

If im not mistaken it will end in an hour and a half from now.

/farewell ability to count I don’t know why i thought the maintenance ended at 9:00 AM ; _ ;

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Oh, for me it was always from 04:00 to 11:00 and website 04:00 to 09:00 so I thought it was website maintenance until 9:00 and game until 11:00. I almost went to sleep thinking it would be back at 1:00 xD

I think there’ll be good news on Steady Aim o:

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anyone know how long the maintenance?

It’s Scheduled to finish at 11:00 AM (GMT + 9 )
Someone will probably post here if it does end up being extended

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Games up, but the event that started today seems broken.

  • Coursing Skill will now render the target unable to move.

Anyone can confirm whether the previous effect (enemies can neither attack nor use skill) still remain? Or was it just a bug?

So happy to see those necessary hunter buffs.

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Almost no animation lock after Cannon skills :smiley:

did they nerf/change join penalty?

urr… that’s not what I’m asking for mate hehe

Anyways, does anybody discern this statement:

Rush Dog, Snatching, Retrieve Skills will be changed to activate relative to the characters direction.

?

Still no love for Rodelero?
I’ll just wait patiently behind my shield.

just test automatch, exp at 221 increase from about 10% to 21-22% per run, i’m a token user also, no exp book.

boss drop 2 cubes also, dungeon is awesome now o.o

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Anyone else rubberbanding?

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Wtf does steady aim do now I can’t tell.
Does 2 percentage things now, and the steady aim attribute applies but it no longer has base damage.

The duration and cooldown were dropped massively.

and because at matchmaking you’re not ensured to have a balanced team makeup, presumably much like battle league

Steady Aim now increases skill damage by 3% (3% increased per level), and decreases SP consumption by 11% (1% increased per level). The attribute still grants additional damage of every attack by 2 per level; the duration is changed to 15 seconds, cool down time being 25 seconds.

That is, level 15 Steady Aim can increase skill damage by 45%, and decrease 25% SP consumption.

Ohhhhhhh myyyyyyyyyy!!

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just took my daily, now i only have to kill 90 elite monsters instead of 100 thanks IMC

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