Tree of Savior Forum

Klaipedia dead server rip tos

No wonder it’s dead when you’re checking a server named Klaipedia instead of Klaipeda :^)

just kidding… like 99% don’t know how it’s spelled so you must be looking at Klaipeda after all!

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I like how you tried to censor your face on the upper left corner, but we can clearly see your character’s face by looking at the middle of the screen.

This is my screenshot. Not sure why someone tried to censor it. I haven’t really been playing at all the past month, I just wrote a quick script to do this because some of us were talking about it and I got curious. This was during what I’d imagine should be prime time on east coast (Friday night at 7:30 pm). I also did the same for Varena and it showed 1355 people online (probably not prime time for that server, so it definitely has the larger population). It’s pretty depressing. It’s even more grim when you realize that a large portion of those players are vends or bots.

I’m really hoping things improve after the KR merge and rank 8 stuff, but it’s not looking good as there has been so much mismanagement and they don’t seem to care about iTOS that much. Neglecting swordies for way too long (a little love for them in KR but it’s crazy how long we have to wait) and not prioritizing the severe performance issues are my biggest complaints.

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the excrulon has spoken

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Level 163 Wizard checking in. When I see these threads I lose my initiative to keep going. Its a pretty game and relaxing to play, but I just feel like there is little point when the community is dying.

You did not understand the tactic yet? IMC left the game, so the bots and RTM will come out of the game. When this happens, they revive the game.

sorry to say, is true that they have the need to delete some chars, but the limit was not only to keep 5!
the problem was caused because if a person had multiple chars, in multiples servers, they would have more than the current character limit in their own account.
example : you have a 15 character limit and only 2 char per server, would be 8, so there is no need to delete any.
example2: you have 15 character limit and 5 character per server, would be 20. so there is a need to delete 5.
it is sad, but for most people that have only playing in one server before, there was not a huge problem.
you can even say that when we had the server transfer earlier on the launch, we could have the same problem but IMC choose to simple delete any new team in the desired sever, something that IMC have not done on korean since they had no way to know in what character a player wanted too keep playing.

I can find a Ragnorak private server that’s more populated than Klaipedia.

What’s this IMC doing fixing hair movements over every single bug out there?

LOL

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Merg surver kaipa , osha or open time for change region at live real Beause
live NA play in server SEA

I survived a 100v100 WoE on RO2 some months ago, game known for having one of the sh*ttiest fps performances ever. But guess what, ToS beat it on it. Insta crash/dc when just 20-30 players spam ground AoE or 0.59 FPS. What a joke.

If they won’t improve their server, don’t even bother implementing a GvG event or tournament. I’d love to see a “Colosseum” type (Deathmatch) on this game though, but everyone’s going to crash at start.

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the problem is…the engine of this game, and i don´t see a fix to that in any future =/

Oh, RO2’s Colloseum, I really miss that kind of PvP. But WoE .-.
I just give up on entering it because of the lag.