I’m thinking about a build especially for dungeon run.
Playing a tank role when fighting dungeon mobs, but turn into a glass cannon when going up against boss.
I’m thinking between:
Sw2- for Pommel Beat!!! It synergy well with Shinobi’s clone and strike debuff from Rodelero.
If I’m not wrong, the damage from Pommel Beat hitting an enemy with strike debuff should be around 400%atk (100% from Slithering and another 100%atk from High Kick)
Therefore, if Bunshin spell is activated the damage from Pommel Beat should be 2400%atk (us + 5 clones use this spell at once).
Moreover, Pommel Beat can be used thrice!!!, other skills from Rodelero get boost from strike debuff and equipping a mace will make the clone do strike type aa.
Rod3- is mainly for Slithering, tanking magic damage from dungeon mob and strike damage amplify.
Similar to the built above, the tanking style is the same with Rod2, but focus on Pierce damage type instead of Strike.
This built is simple, when facing boss, use Bonshin -> Spear Lung -> Spam Shinobi skill.
So what do you guy think?
What build will provide the most burst to boss?
Dont really know how much damage Pommel Beat will do in late game.
Sorry fer me bad Englando.