Tree of Savior Forum

Is this for real? seriously?!

I can’t comment much about korean versions since I never played them myself, but it does feel like they are pushing this game to be released due to funding issues or some sort.

And I felt that my experience so far in this beta has been horrible to say the least.

I am quite sure that we won’t see OBT or a full release anytime soon here in the western world, but I could be wrong… afterall money talks uhh?

If by any chance it will get released here soon. It will be a major fail, more so than this so called Beta has been thus far.

I really hope this isn’t the case, because it feels like they got atleast 6 to 12 months more to work on this game, because there is simply too much wrong with the game as of now (and thats not even considering all the balancing issues they are going to face with 80+ classes lmao).

TOS has alot of potential and appeal which is why I like it,

but lets be honest for a sec - right now its just a pile of crap.

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It’s also a month away and it’s the Korean OBT. We likely won’t see our OBT until January.

Meh I disagree.

Things that need fixing: Party chat/system, global/whisper chats and the market. All of those are crashing because the server infrastructure wasnt ready for so many players. All they need to do is upgrade it and it will fix everything(probably this will also fix the dungeon’s bugging :slight_smile: ). Also they need to fix the 160-170 death zone.

Things that people cry about just because they can: Unbalance of classes(they dont understand some classes shine early while others shine later). Quest vs grinding, exp too high, exp too low(160-170 its not because of bad exp rates, but low density/no good maps to level at).

All in all, people should realize IMC isnt going to do a major rehaul to the game(get rid of quests/reduce the level from 600 to 100) at this stage of beta test.

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@Zilox.

I hope that this is the cause, because its kind of hard to test for real bugs or and potential exploits if you can’t even access them.

And as far as unbalances goes, I do agree with you on that to some degree aswell, its like that in all games, some classes are very good early on, then becomes more balanced towards endgame.

But this also leads to that even if they nerf some classes, a few new classes will be THE classes to play next patch if you know what I mean. and it will continue like that indefinately because, everytime you release new content you have to consider all the impacts it has to the game, namely balancing issues.

The major thing to realize tho is that there are quite alot of classes in the game already, and there is more classes coming. So to summarize the more classes and content they release, the less chance it has to be somewhat balanced at endgame.

Despite how much you nerf or boost something in this game, this game can never be balanced from a PvP standpoint.

And lastly ofcourse, the harder you make it for people to make it to endgame (aka max level) to really see how everything pans out, the easier it is to hide this fact.

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good points but pvp must work in a game that have 80 classes

Do you even know what “I think” implies or are you just trying too hard?

It’s not a big deal for us even if it is real.

The Korean version has had 3 closed betas with regular fixes for it’s bugs and plenty of time to gather feedback.The Korean and Japanese versions have Nexon backing them,who have the experience and manpower to prepare and push out a release by/on that date.They’ve done this plenty of times before.

We on the other hand are only on a second test,and with the amount of bugs/glitches/downtime we’ve had,a third test is almost certain.Relax guys,this doesn’t seal the deal on a time for our version.I think all of us unanimously agree that an open beta at this point for our version is essentially suicide.

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i want to understand why people like you think they know if the game is good for open beta or not if they didnt play it , or did you play the korean beta that is on the way now as well?

Because this game has nothing new.

ye so many games go for this art and 80 classes.nothing new at all.why are you here then?

You never played Archeage, right? And I’m here because I got a key.

AA classes system isnt better tbh. AA class system almost relies on like a max for 6 endgame meta builds. For Everything. And AA PvE is 90% wings rotation, 10% using Fortress at the right time.
So far ToS PvE > AA PvE. As for PvP… Well ToS will never be balanced for PvP most likely. Its not a PvP game.

sadly i did play it and i know how it didnt do god in korea before they made na/eu servers.
i understand the key you got not the point :slight_smile:

I can’t agree with that, personally. Also this game has already the corsair 2 wield build/heavy dps build as a developing meta, end game always funnels classes.

If I give negative feedback I’m not wanted here, that’s it?

not at all.just asking why you play a game you dont like

How is AA PvE better? Its much worse imo.

But I never said that I don’t like it? Why was you under that impression? You are just trying too hard.

That’s why I said personally. I find PvE here fun, but I found PvEing (specially boss fights) there funnier.

well w/e just dont think this game will have somthing “new” for you and have fun :slight_smile:

I see a lot if people saying this is a bad idea… lots of bugs… etc. I do agree with you all. But the company is making a decision, and we don’t know the current state of the game. We are just playing it. There might be a budget problem… or the company is being pressured by release date. We don’t know.

This scenario reminds me of LoL when they first released. They don’t have enough time and man power to do everything… and if I recall their jouney was described as ‘flying the plane while fixing it’. but they release the game early while it was soo buggy, they fixed the buggs with patches. And they ended up fine in the long run.

Is this a bad idea? We will see.

Thats the reason they prolly dropped Nexon as publisher in EU/NA, because they were gonna be forced to release the product before it was complete, as publishers usually do.