Tree of Savior Forum

Increasing Viability of Swordsman

I mean that other people would call you “nooby” “useless” or even “worthless” and who knows what else.
This is what happens with Swashbuckling in the ignorant masses (Read: Fletchers that get outs-DPSd by Swordsmans) due to the sheer ammount of horrendous swordsman players so they only want them to be their meat shields to show off they huge damage numbers, with an skill of the nature that regens you then they would pass to yell at Swordsmans due to not getting their HP up themselves.

Pesonally I’d like for IMC to at least give more levels to the provoke attribute really, mainly for Peltasta as specially with the latest KToS Guardian change it’s very much a very defensive “Tank” class, yet it stuggles to keep aggro even with the current cap of Lv10 in the Provoke Attribute, people like to go the likes of PeltastaC3 from time to time so the help would be appreciated for them.

Again, I have to disagree with you @Jariu. Let me ask you, how many times have you notice a player use HP potion during party? Personally, I use them often even with a cleric job in the party. If what you are saying is true, then not bringing potion would also cause controversy. However, it doesn’t.

I don’t think a 20% self heal would jeopardize the integrity of swordsman. Furthermore, I doubt anyone will even notice if you use your self-heal or not.

You can only aggro 5 mobs on a field or 8 in a dungeon without Swashbuckling. Swashbuckling increases your maximum aggro capacity, that’s just as important as the pull.

Yes, five mobs per player. You can pull more if your party is near you though. But I don’t see many people who would give up their dps just to go pull.

because it won’t affect Swordsman much at all, but people would complain either way because ■■■■ you, you can get your HP up youself do it.

Much like Swordmans can figure out how to tank and the like without Swash, but people will yell at you either way if you don’t have it.

Again taking Peltasta at rank 2 does ■■■■■■■ nothing to your DPS, if anything you’ll do more DPS because you can put fewer points in CON thanks to Swash’s amazing +25% bonus HP attribute and less in DEX because of Guardian’s +18% evasion.

People will complain about anything. But like I said on my previous post, your argument isn’t valid because it wouldn’t change what we currently have at the moment. If what you are saying is true, then people would yell at each other for not bringing potion to party that doesn’t have a cleric, and that is not the case right now.

Because potions are not good enough, which is why I meantioned that they should tweak those things a bit.

And yes, people complain about everything.

Hmmm. I am not connecting the dots between our conversation @Slygoat. How did taking Peltasta at rank 2 get involved? Nowhere did I state that it is mandatory for a swordsman to take to perform well in a party.

You realize what I suggested would heal less than lv10 potion in most cases? That would be only 10% HP at level 5 pain barrier. And most swordsman has 30k HP. That’s only 3k HP per pain barrier’s cool down.

Poeple are really, really dumb when it comes to these things.
For real, it may not be a longruning thing certainly, but it would happen I can tell.

“Give up your DPS just to go pull”

But you don’t have to, because Swashbuckling.

Not just Fireballs, Caltrops too. BLAZING THORN MAIL


For the Hp recovery issue, unless this is outdated

HP Recovery
Affects the amount of hit points recovered over time. Sitting and bonfires further improve the recovery of HP.
The HP Recovery formula is as follows: (Level * 0.5 + CON)

Swordies’s are recover at the same pace as other classes, the bigger hp pool is jack ■■■■ if the natural recovery can’t keep up. As much I don’t want to mention it we really do need that HpRecovery passive form Ro’s Swordie.
Better recovery in our side lessens the stress&burden on cleric’s gameplay too.

I think you misunderstood me @Slygoat. I meant as in stop hitting the mob and go pull additional mobs while your party is still killing the left overs. And even with swashbuckler, you will have to leave the group to pull more because the area you are in will be empty of mobs.

I honestly wish that Alchemist pots had a scaling + additional value per tick depending on your HP recovery.

Also, the last thing I heard was that Guardian only reduced your physical Atk, not so much your overall damage. Which, if it holds true, affects your DPS only if you already struggled to hold. Wouldn’t do much if you had no problem to begin with. Swashbuckling itself is not enough to hold aggro alone. If you were doing nothing before, you’re probably going to be doing nothing now.

I think people overestimate Wizards and underestimate Swordsmen, although they do have reason to do so based on the game’s design. Swordsmen can do some good, and I’ve seen some terrible Wizards, but Swordies have a skill curve that’s much harder than the game implies.

swordsman highest ET floor = 5
wizz = 20
theres no superestimate/underestimate, theres only the truth lol

Didn’t the one known ET group rely on a SR and DierC3/KrivisC3 while the Wizards where just to look pretty when compared to the work the SR was doing?

it doesnt change what i said…
and i f u really think that wizz was just “to look pretty” u need to play a bit more lol

I get the feeling if we see a Doppel in ET 20, people would only be like, “Yeah, Elementalists do it better anyway. Lel Swordies suck huehuehue.”

And fyi, The elememe was just to soften things up AOE wise. That SR was incredibly overgeared (We’re talking legitimate +20 gear), and the entire strategy hinged on the Kriv/Diev giving the entire team pseudo invulnerability with ausrine and giving the SR permanent Retreat shot mode, allowing it to crit and one shot alot of the oncoming mobs. All other buffs provided but the Wizards were effectively hard carried.

It’s not the class, it’s the team composition.

sword couldnt do any of that, even dmg, the only good skill is cyclone…