Why would imc wait for patches from nexon when nexon is just the publisher?
Still trying to figure it out too. Some people really donât know what they talk.
Wut
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conspiracy theory?
u cant read sarcastic?
Nice story bro! But here we goâŚ
Tree of Savior
Developer(s): IMC Games Co.,Ltd
Publisher(s):
KOR: NEXON Korea
EU / NA: IMC Games Co.,Ltd[1]
JP: NEXON Japan[2]
Platform(s): Microsoft Windows
Release date(s): March 28, 2016
Mode(s): Online multiplayer
what sauce is that?
(huehuehue)
iTOS is independant TOS, so we have to crowdfund our own 5dun runs
i already said it once, not gonna repeat it twice,
whatever bugs KTOS has, we always have it too.
remember when the TBL ranking gets bugged? the same happens to KTOS, then this shitty IMC says âwe have fixed the TBL ranking bugâ but it didnât happen. same with KTOS server. and other server as well.
added: how does Jap. server comes up with the multi-threading issue when it was SPAMMED by players since the beginning? because IMC canât do â â â â . unlike Jtos who are capable handling internal files.
IMC is just your ordinary middle-man serving warm coffee with no idea how to brew it.
suit yourself everyone.
But they took the effort the change the internal coding and limit us with 3 runs per day instead of 5 though. I mean they could have spend that time fixing bugs. Right?
Did we ever get an official explaination as to why iTos version gets only 3 runs?
because IMC can only do minor scripts. having 5 dungeon runs will ruin their TP Shops. this is considered as âUrgentâ matter for them.
it is very evident that no BUGS occur in iToS that doesnât exist in Ktos, and there ainât no BUGS in iToS (major one) that solve by IMC. all they can do is relay the bugs to the game provider and wait like a duck for it to get patched.
can u give me explanation how make 5 dungeon run affect their TP shop?
